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Party

综合Party · Sustain · Campaign · AI · Management
2 补丁最近改动 71mo ago▲ +2

强度趋势

上升 = 加强,下降 = 削弱
0+2Aug 18, 2020Aug 26, 2020Aug 18, 2020 — Beta Hotfix (e1.4.3 - 18/08/20) +1 / -0 (cum +1)Aug 26, 2020 — Beta Patch Notes e1.5.1 +1 / -0 (cum +2)
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按改动类型筛选:此项目有 2 种类型

补丁历史

  1. Aug 26, 2020·Beta Patch Notes e1.5.1+1
    • 📊NumericStarvationwound rate100%50% slower

      Healthy troops in starving parties now become wounded 50% slower.

      numeric

    • 📊NumericStarvationcasualty rateReduced

      Reduced the rate of casualties when a party is starving, making food shortages less punishing.

      numeric

    • 🎯BehaviorAI Logictarget switchingReduced

      Campaign AI parties now change targets less frequently during the preparation of sieges, leading to more consistent AI behavior.

      behavior