PatchDiff
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Tournaments

综合Competition · Singleplayer · Economy · Town
3 补丁最近改动 49mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0+1Oct 25, 2021Jun 16, 2022Oct 25, 2021 — Beta Patch Notes e1.6.5 +1 / -0 (cum +1)Nov 24, 2021 — Hotfix (e1.6.4) & Beta Hotfix (e1.6.5 - 24/11/21) +0 / -1 (cum 0)Jun 16, 2022 — Hotfix (e1.7.2) & Beta Hotfix (e1.8.0 - 16/06/22) +0 / -0 (cum 0)
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补丁历史

    • 🎯Behaviorparticipant eligibilityNotablesRemoved

      Fixed a bug in Beta that caused Notables to incorrectly join tournaments.

      bugfix

    • 📊Numericcooldown15 days days

      Added a 15-day cooldown for tournaments in the same city to prevent excessive farming.

      Added cooldown

    • 🔁Reworkprize value

      Regular tournament prize values are now scaled based on the number of participating nobles.

      Scaled by noble count

  1. Oct 25, 2021·Beta Patch Notes e1.6.5+1
    • 🎯Behaviorauto-simulation15 days

      Tournaments now auto-simulate after 15 days of player inactivity to prevent stagnation.

      behavior

    • 📊Numericreward valuerandom5000+ denars

      Winners now receive elite rewards (5000+ denars) if 4 or more nobles participate, scaling with the number of nobles.

      numeric

    • 📊Numerictroop distributionrandom40/40/20

      Tournament and practice fight troops are now standardized to 40% Tier 3, 40% Tier 4, and 20% Tier 5.

      numeric