Metabolism
综合Survival · Health
1 补丁最近改动 137mo ago≈ 0
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 1 个技能
按改动类型筛选:此项目有 2 种类型
补丁历史
- ▼🔁Reworkhunger/thirstDisabled→Enabled
Restored the metabolism system; players can now die from starvation and thirst.
Mechanic restoration
- ≈📊Numerichealth threshold—→20 calories/thirst
Players lose health if calories or thirst drop below 20.
Damage trigger
- ▲📊Numerichealth threshold—→200 calories/thirst
Players gain health if calories or thirst are above 200.
Healing trigger
- ≈📊Numericdecay rate—→0.5 per minute
Calories and thirst now drop by 0.5 every minute.
Drain rate