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Metabolism

综合Survival · Health
1 补丁最近改动 137mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0Feb 19, 2015Feb 19, 2015Feb 19, 2015 — Devblog 48 +1 / -1 (cum 0)
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补丁历史

  1. Feb 19, 2015·Devblog 48+1-1
    • 🔁Reworkhunger/thirstDisabledEnabled

      Restored the metabolism system; players can now die from starvation and thirst.

      Mechanic restoration

    • 📊Numerichealth threshold20 calories/thirst

      Players lose health if calories or thirst drop below 20.

      Damage trigger

    • 📊Numerichealth threshold200 calories/thirst

      Players gain health if calories or thirst are above 200.

      Healing trigger

    • 📊Numericdecay rate0.5 per minute

      Calories and thirst now drop by 0.5 every minute.

      Drain rate