一次专注于稳定性的更新,主要解决了各种崩溃漏洞、UI 冻结,并为负面影响力收入增加了模组支持。

Terra Invicta
一场外星入侵将人类分裂成了七个意识形态迥异的派系,每个派系对未来都有着独特的愿景。领导你选择的派系掌控地球上的各国,在太阳系中扩张,并在战术战斗中与敌方舰队展开激战。
强度趋势
加强减去削弱的净变化。上升 = 整体加强,下降 = 整体削弱。
最新补丁
加强、削弱、修复与更新一览 — 点击行跳转到对应项目
A small stability update focusing on crash fixes, softlock prevention, and save corruption protection.
- Generalstability
Fixed a crash occurring when interacting with a destroyed hab via a module completion notification.
- GeneralAI stability
Added safety code to prevent crashes when the AI checks goals regarding organization assignment pools.
- Generalstability
Fixed a crash when using the destroy hab operation while a marine assault was already processing on a docked hab.
- Generalarmy deployment
Fixed a crash caused by armies attempting to build queued paths to themselves during multi-army deployment in non-adjacent regions.
- GeneralUI stability
Attempted fix for rare crashes occurring in the nation info panel tooltips after the panel is closed.
- +1 项
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改动最多的技能
所有补丁中改动最多的技能