General Gameplay
综合Balance · QoL · System
1 补丁最近改动 37mo ago▲ +1
强度趋势
上升 = 加强,下降 = 削弱聚焦单个技能:追踪 2 个技能
按改动类型筛选:此项目有 3 种类型
补丁历史
- ▲📊Numericstamina consumption—→-20%
Decreased stamina consumption while running by 20%.
Players can run for longer.
- ▲📊Numericexhaustion recovery—→-20%
Decreased exhaustion time by 20%, allowing players to recover faster.
Faster recovery from exhaustion.
- ▼📊Numericbleed-out recovery health50%→25%
Recovering from bleed-out now restores 25% health instead of 50%.
Reduced health restored after bleed-out.
- ≈🎯BehaviorSlipperstrigger conditionWalking on glass→Walking on glass only
Slippers amp now only prevents sound when walking on glass; running still triggers sound disturbances.
Running still triggers sound.
- ≈✨NewUI/Settings—→Added
Added a new Gameplay category in Settings with Toggle Run and Hide Item after delay options.
Added Toggle Run and Hide Item options.