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Audio

综合Audio · Music · Soundtrack · Dialogue · Lore
1 补丁最近改动 132mo ago≈ 0

强度趋势

上升 = 加强,下降 = 削弱
0Oct 8, 2015Oct 8, 2015Oct 8, 2015 — Patch 1.10 - Changelog Part 1/5 +0 / -0 (cum 0)
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补丁历史

    • NewmusicAdded after horse race in Ciri's Story: The Race

      在 Ciri's Story: The Race 的赛马环节后添加了音乐,以增强节奏感和氛围。

    • 🛠QoLambient music overrideFixed; ambient music from Kaer Muire surroundings no longer overrides other music

      环境音乐不再干扰其他音轨,提高了配乐的一致性。

    • 🐛Bug fixmusic during destination sequenceFixed lack of music if autosave loaded before pirates fight in Destination: Skellige

      确保在自动存档后的 Destination: Skellige 序列中播放音乐,防止出现静音片段。

    • Newconversations musicAdded segments to conversations with Triss and Yen before Kaer Morhen battle; Ciri in Payback; Triss in On Thin Ice

      添加了对话片段,以加深关键战斗前的叙事背景。

    • 🐛Bug fixignition screech loopFixed endless screech from forktail when Igni sign used then sword slashed

      通过避免在战斗中循环 Igni 触发的音频,防止持续的刺耳声。

    • 🐛Bug fixNew Game+ musical sequence loopFixed unintended loop in combat music during first musical sequence in New Game+

      防止 New Game+ 初始战斗序列中出现尴尬的音乐循环。