Weapons
强度趋势
上升 = 加强,下降 = 削弱补丁历史
- ≈🔁Reworkzeroinggeneric→ammo-specific
归零现在与所使用的弹药挂钩;例如,在相同的归零距离下,300gr 箭矢的击中点比 600gr 箭矢更高。
numeric
- ▲📊NumericBowswind effect—→reduced
显著降低了风力对箭矢弹道的影响。
numeric
- ▲🐛Bug fixTritium Sightsattachment
修复了 tritium sights 无法安装或在更换装备后依然保持安装状态的问题。
bugfix
- ▲✨New.270 StradivariusavailabilityEvent→Shop
在游戏内商店中加入了 .270 Stradivarius;对于在原解锁活动期间活跃的玩家免费提供。
new
- ≈✨Newreloadautomatic→manual
Added a Manual Reload option in settings, preventing weapons from automatically reloading once the magazine is empty.
Manual Reload
- ▲✨Newchamberingautomatic→manual
Added Manual Chambering, allowing players to manually load the next bullet to better track hit reactions and slightly reduce recoil.
Manual Chambering
- ▲🐛Bug fixScopecrosshair alignmentoffset→centered
Fixed an issue where scope crosshairs were slightly offset from the actual aim point in certain weapon combinations, improving accuracy.
Fixed offset crosshairs
- ▲🐛Bug fixLever Actionstatsshotgun→rifle
Fixed a bug where lever action rifles were incorrectly using shotgun statistics.
bugfix
- ≈📊NumericHipshotscatter—→Tweaked
Adjusted the scatter for hipfiring and fixed issues with scatter while aiming.
numeric
- ▲🛠QoLScopebehavior—→Improved
Improved scope behavior while the player is aiming and walking simultaneously.
quality
- ≈🎨Visualanimations—→Improved
Improved animations for the Revolver, Lever Action Rifle, Shotgun, and Compound Bow.
visual