Dynamic Encampments
Power trajectory
Up = buffed, down = nerfedPatch history
- ▼📊NumericGroup EncampmentsTome Fame100%→Reduced
Reduced non-tradable Tome Fame in Green Caches for group encampments to align with other features.
Fame balance
- ▲📊NumericSolo Encampmentsloot100%→110%
Solo Dynamic Encampments received a 10% increase in loot.
Loot buff
- ▲🎯Behaviormob fame penaltyActive→Removed
Mobs in Encampments no longer have a Fame penalty, significantly increasing Fame gain per mob.
Removed fame penalty
- ≈📊Numericobjective fame requirement—→Increased
Fame required to complete the objective has been increased to match the new higher fame gains.
Proportional increase
- ▼🎯Behaviorfame gain after objectiveAvailable→Removed
Fame can no longer be gained from mobs after the objective is completed or if the player leaves the area.
Anti-farm measure
- ▼✂️RemovedTomes of Insight from CachesUncommon/Rare/Legendary→Removed
Tomes of Insight removed from higher tier caches to balance the increased fame from mobs.
Offsetting fame increase
- ▲📊NumericSolo Cache loot values—→Increased
Loot values for Solo Caches in Open World Dynamic Encampments have been substantially increased.
Loot buff
- ≈✨Newexistence—→Added
New temporary camps with solo and group versions that provide Fame quests and loot caches.
new