AI Bots
GeneralAI · Bots · Combat
3 patcheslast touched 85mo ago▲ +3
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ▲🎯Behaviorbehavior—→Improved
Bots now crouch more sensibly when defending, avoid blocking player gunfire, and better handle squadleader deaths/respawns.
behavior
- ▲🎯Behaviornavigation—→Improved
Improved flying and dogfighting trajectories for fighters and capital ships.
behavior
- ▲🎯Behaviorresponsiveness—→Snappier
Bots are now more responsive across all difficulty levels.
- ▼📊Numericofficial server difficulty—→4
Official servers have had their bot difficulty lowered to level 4.
- ≈🎯Behaviorvehicle spawning—→Capped
Added safeguards to prevent AI from spawning an infinite number of vehicles.
- ▲🔁ReworkNavigationbehavior
Bots now move more naturally, flank better, use cover, and can revive teammates.
AI Upgrade
- ▲🎯BehaviorFlightmaneuverability—→Newtonian
AI pilots can now utilize Newtonian flight mode to engage enemies chasing them.
AI Upgrade
- ▼🎯BehaviorCombataccuracyPerfect→Human-like
Bots no longer have perfect recoil compensation or instant head-snapping, making them feel more human.
AI Balance