A hotfix addressing engine security, server stability, AI behavior, map collisions, and balance adjustments for the Partisan and Dhaka units.
▲Buffs4
- AI BotsBots are now more responsive across all difficulty levels.→Snappier
- Partisan
- Increased forward and backward movement speed to be 30% faster than the Dhaka.Base→30% > Dhaka %
- Cannon:Significantly increased the projectile speed of the Partisan cannon.→Increased
- Increased health pool to be 50% higher than the Dhaka's, up from 35%.35% > Dhaka→50% > Dhaka %
▼Nerfs2
✚Bug fixes6
- General
- Fixed an engine backdoor that allowed unauthorized access to password-protected servers.
- Resolved a server crash caused by new AI code.
- Fixed an infinite loop bug triggered by footstep sounds tied to animation frames.
- Delta
- Laser Drill:Fixed an issue where the drill caused unintentional damage to players.
- Fixed tanks parking in illegal/invalid areas of the map.
- GunshipsBoost:Fixed a bug that caused the boost buff to be applied incorrectly to gunships.Erroneous→Fixed
◆Other changes5
- AI BotsAdded safeguards to prevent AI from spawning an infinite number of vehicles.→Capped
- Delta
- Improved terrain collision to prevent clipping and movement issues.→Tightened
- Laser Drill:Added collision to drill bits to prevent players from exploiting the area.→Added
- Added team-blocking volumes to prevent enemies from entering bases.→Blocked
- Turtle IFVPassenger Seats:Adjusted the camera views for players in the passenger seats.→Adjusted
subjects affected (7)
tap to see balance history
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Patch history
- Apollo event ends, small patch dropsAug 5, 2019 · 84mo+4−1→
- Apollo duct tapeJul 22, 2019 · 84mo−1→
- Update 24 - Apollo 11 AnniversaryJul 19, 2019 · 85mo+15−6→
- Update 23 is live!Jun 26, 2019 · 85mo+11→
- Update 22 hotfix #3Apr 27, 2019 · 87mo+1−2→
- Update 22 hotfix #2 AKA we should really number those things more sensiblyApr 17, 2019 · 88mo+5→
- Update 22 hotfixApr 10, 2019 · 88mo+7→
- Update 22 is live!Apr 7, 2019 · 88mo+7−1→
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