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General Gameplay

GeneralMechanics · Combat · System · UI
2 patcheslast touched 5mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Nov 11, 2025Dec 11, 2025Nov 11, 2025 — 1.6.0.68 Update +1 / -1 (cum 0)Dec 11, 2025 — 1.6.0.95 Update +1 / -0 (cum +1)
Zoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Dec 11, 2025·1.6.0.95 Update+1
    • 🐛Bug fixWeapon RestingStance Transition

      Weapon resting is now possible while changing stance to or from prone.

      Prone transition fix

  2. Nov 11, 2025·1.6.0.68 Update+1-1
    • 📊Numericcamera shakeUncappedCapped

      Capped max camera shake to prevent large building destructions from breaking player vision.

      Prevents vision-breaking shake during destruction.

    • NewReinforce requestreward cooldownAdded

      Added a reward cooldown to reinforce requests.

      Prevents spamming reinforce rewards.

    • 🐛Bug fixnametagsInvisibleVisible

      Fixed nametags not being visible through 2D scopes at long distances.

      Fixed visibility through 2D scopes.

    • ✂️RemovedWeapon RackPresentRemoved

      Removed the Weapon Rack object and its references to resolve replication issues.

      Removed unused object causing replication issues.