Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
Images © Arma Reforger via Steam
▲Buffs7
- Rank Progression
- Reduced rank progression required to reach Corporal from 250 to 150.250→150
- Reduced rank progression required to reach Sergeant from 650 to 600.650→600
- ESTABLISH_BASE_COMPLETED:Increased rank progression reward for completing base establishment from 100 to 150.100→150
- USSR CommanderAdded the MPL-50 entrenching tool to the USSR Commander loadout.→MPL-50 entrenching tool
- Vehicles
- General GameplayCapped max camera shake to prevent large building destructions from breaking player vision.Uncapped→Capped
▼Nerfs5
- Rank Progression
- Increased rank progression required to reach Captain from 1900 to 2100.1900→2100
- Increased rank progression required to reach Major from 2750 to 3300.2750→3300
- BASE_SEIZED:Reduced rank reward for seizing FOBs from 50 to 25.50→25
- BASE_SEIZED:Reduced rank reward for seizing source bases from 100 to 50.100→50
- General GameplayReinforce request:Added a reward cooldown to reinforce requests.→Added
✚Bug fixes7
- Kolguyev
- Raid Area:Fixed an issue where the Raid Area task sometimes could not be completed.
- Raid Air Base:Fixed a bug where the Raid Air Base task was completed after destroying only a single helicopter.1 helicopter→Corrected
- Vehicles
- Ural-4320:Fixed Ural-4320 roof marker lights not working as hazard lights.Broken→Working
- Šárka 1203:Fixed passengers getting stuck when entering the Šárka 1203 with open doors.Stuck→Fixed
- UH-1H:Fixed broken passenger transforms in the UH-1H.Broken→Fixed
- LAV-25:Fixed Weapon HUD being hidden when entering the LAV-25 turret through the commander's seat.Hidden→Visible
- General GameplayFixed nametags not being visible through 2D scopes at long distances.Invisible→Visible
◆Other changes1
- General GameplayRemoved the Weapon Rack object and its references to resolve replication issues.Present→Removed
subjects affected (5)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 2mo
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 2mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 7mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 7mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 8mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 8mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 9mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - →1.4.0.55 UpdateSep 4, 2025 · 11mo
This update introduces new Workshop filters and banners to support MANW Finalists and Winners.
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