Update 0.9.5.97 focuses on multiplayer synchronization, AI navigation improvements, extensive UI polish, and backend stability, alongside several gameplay bug fixes and a model update for the M72 rocket.
▲Buffs4
- AIAdded a new navmesh area type for ladders, allowing AI to navigate them properly.→Added
- General GameplayInventory:Opening the inventory now pins a grenade instead of accidentally throwing it.throw→pin
- Backend
- Environment connecting process is now infinite, allowing clients to reconnect during temporary connection issues.timed→infinite
- Increased JsonApi buffer for local saves to 1MB to prevent data size crashes.lower→1MB MB
▼Nerfs1
- General GameplayWeapon:Changing fire mode now cancels weapon firing to prevent exploiting semi-auto weapons via rapid fire-mode switching.continue firing→cancel firing
✚Bug fixes1
- MultiplayerImproved network synchronization for doors to reduce desync between players.
◆Other changes11
- Multiplayer
- Optimized how explosion projectiles apply damage to multiple items for better performance.
- Fixed NwkMovementComponent to use the latest value for extrapolation, improving player position accuracy.previous value→latest value
- AI
- Fixed AI getting stuck in the aiming state after attacking or investigating.
- Fixed AI rotation when provided with a lookAt location for more natural movement.
- UI and Localization
- Unified VON UI visuals and reduced the widget size by 25% for a cleaner HUD.100%→75% %
- Kick notifications now display the specific reason for the kick (e.g., vote kick for teamkilling).generic→reason-based
- Changed the continuous transmission indicator icon to a 'lock' symbol for better clarity.old icon→lock
- Rocket M72Updated the model and rig to fix issues where fins were sticking out incorrectly.old model→new model
- General Gameplay
- Radio:Dropping a transmitting radio now correctly ends the transmission.continue→end
- Arsenal/Ammo Boxes:Blocked users from moving arsenal, ammo, and equipment boxes into vehicles or inventories.true→false
- BackendAdded BattlEye server filter with icons and localized strings for better server browsing.→Added
subjects affected (6)
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Patch history
- 1.7.0.54 UpdateJun 24, 2026 · 4w
Update 1.7.0.54 focuses on stability improvements, fixing numerous crashes, refining vehicle physics, and correcting various asset and faction-specific bugs.
+1→ - 1.7.0.49 UpdateJun 9, 2026 · 1mo
Update 1.7.0.49 introduces a new 'Contested' state for base capturing to improve player feedback and spawn control, alongside various vehicle physics tweaks and stability fixes.
+4−2→ - →1.6.0.119 UpdateJan 29, 2026 · 5mo
A technical update focusing on stability, memory optimization, and bug fixes, including a fix for explosion damage traces.
- →1.6.0.108 UpdateJan 15, 2026 · 6mo
Update 1.6.0.108 focuses primarily on stability, fixing numerous crashes related to vehicle interactions, pathfinding, and world loading, alongside minor asset and UI corrections.
- 1.6.0.95 UpdateDec 11, 2025 · 7mo
Update 1.6.0.95 focuses on Conflict HQC logistics improvements, stability optimizations, and various bug fixes for assets and AI.
+4−1→ - 1.6.0.87 UpdateDec 5, 2025 · 7mo
Update 1.6.0.87 focuses on stability, memory leak fixes, and console performance optimizations, while restoring Legacy Conflict and disabling radio spawning in HQC.
+2−3→ - 1.6.0.76 UpdateNov 21, 2025 · 8mo
Update 1.6.0.76 focuses on quality-of-life improvements for lower ranks, disabling night grain by default, and addressing several stability and crash issues.
+5→ - 1.6.0.68 UpdateNov 11, 2025 · 8mo
Update 1.6.0.68 focuses on rank progression balancing, various asset and physics fixes, and stability improvements across all platforms.
+7−5→
Recently Updated
6

Patch Notes - v1.0.11.0
Version 1.0.11.0 focuses on stability and bug fixes, addressing crashes, localization errors, and stat scaling, while temporarily disabling the in-game leaderboard.

Late Night Hotfix patch
A hotfix addressing critical bugs, a spawn rate error for Tanner, and minor difficulty balance adjustments.


0.5.2 Patch Notes
Patch 0.5.2 introduces a new BO5 promotion/relegation playoff system, improved tie-breaking rankings, Mod SDK enhancements, and several critical bug fixes for champions and league progression.

Hell Maiden EA 1.0 - Hot Fix Patch 4 (v.0.2.34)
A hotfix patch focusing on critical bug fixes for cutscenes, game-breaking progression blocks, and performance optimization for videos.

Wingspan Patch - July 21
A maintenance update focusing on bug fixes for bird powers, bonus card interactions, Automarazzi mode, and UI stability.

Patch 0.3.9
Patch 0.3.9 focuses on critical progression bug fixes, save file stability, and general quality-of-life improvements based on community feedback.
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