A comprehensive set of fixes focusing on AI behavior, UI stability, quest progression, and environmental bug fixes across multiple regions.
▲Buffs4
- GeneralKicks:Kicks now correctly cause the expected flinch reaction on a successful hit.
- Prescience / AttunementDetection:Spore Mines are now correctly detected by Prescience or Attunement abilities before they unfurl.
- Wyndham Village
- Decomposition:Using the Decomposition skill on AI in the village no longer causes villagers to become hostile.Hostile→Neutral
- Villagers no longer become hostile after the player kills Billy Gorse.Hostile→Neutral
✚Bug fixes4
- General
- Fixed an issue where quest notifications appeared repeatedly when unpausing the game.
- Fixed a scrolling bug in trader inventories that caused items to be skipped.
- Utility ItemsFixed the 'Unequip' option for the Torch, Metal Detector, and Signal Redirector.
- Midsummer IsleFixed an issue where players would fall through the map when boarding the boat to return to Wyndham Village.
◆Other changes7
- General
- Improvements to AI behavior for both enemy and story characters.
- Amendments and improvements to the game’s UI and inventory screens.
- Reduced clipping of characters, weapons, items, and AI against environments.
- Improved dialogue timing and flow.
- The map no longer refreshes unnecessarily when selecting a different region.
- Melee WeaponsThe Club, Mace, Police Truncheon, Cricket Bat, and Spiked Club now generate blood VFX when striking enemies.→Added
- Midsummer IslePlayers can no longer kill a Feral through a closed glass door using a melee weapon in the Chemical Testing Bunker.Can kill→Cannot kill
subjects affected (6)
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Patch history
- Patch Notes | 28.10.2025Oct 28, 2025 · 9mo
Major update introducing a Rapid Travel Network, Phobias Safe Mode, and Elite Weapons, alongside extensive combat improvements and bug fixes across the base game and story expansions.
+10→ - Patch Notes | 17.06.2025Jun 17, 2025 · 14mo
A general stability and polish update focusing on bug fixes, AI improvements, and location-specific corrections across the world and the Wicked Isle expansion.
+1−2→ - Patch Notes | 03.06.2025Jun 3, 2025 · 14mo
A general stability and quality-of-life update focusing on bug fixes, AI behavior improvements, and location-specific polish.
+5→ - Patch Notes | 16.04.2025Apr 16, 2025 · 16mo
A comprehensive stability and bug-fix update focusing on general system reliability, quest progression, and regional map fixes.
+3−1→ - Patch Notes | 27.03.2025Mar 27, 2025 · 16mo
Day 1 update focusing on global stability, AI behavior fixes, quest progression corrections, and environmental polish across various regions.
+2→
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