A comprehensive set of fixes focusing on AI behavior, UI stability, quest progression, and environmental bug fixes across multiple regions.
▲Buffs4
- GeneralKicks:Kicks now correctly cause the expected flinch reaction on a successful hit.
- Prescience / AttunementDetection:Spore Mines are now correctly detected by Prescience or Attunement abilities before they unfurl.
- Wyndham Village
- Decomposition:Using the Decomposition skill on AI in the village no longer causes villagers to become hostile.Hostile→Neutral
- Villagers no longer become hostile after the player kills Billy Gorse.Hostile→Neutral
✚Bug fixes4
- General
- Fixed an issue where quest notifications appeared repeatedly when unpausing the game.
- Fixed a scrolling bug in trader inventories that caused items to be skipped.
- Utility ItemsFixed the 'Unequip' option for the Torch, Metal Detector, and Signal Redirector.
- Midsummer IsleFixed an issue where players would fall through the map when boarding the boat to return to Wyndham Village.
◆Other changes7
- General
- Improvements to AI behavior for both enemy and story characters.
- Amendments and improvements to the game’s UI and inventory screens.
- Reduced clipping of characters, weapons, items, and AI against environments.
- Improved dialogue timing and flow.
- The map no longer refreshes unnecessarily when selecting a different region.
- Melee WeaponsThe Club, Mace, Police Truncheon, Cricket Bat, and Spiked Club now generate blood VFX when striking enemies.→Added
- Midsummer IslePlayers can no longer kill a Feral through a closed glass door using a melee weapon in the Chemical Testing Bunker.Can kill→Cannot kill
subjects affected (6)
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Patch history
Recently Updated
6

Patch Notes Version 1.12.01 (All Platforms Hotfix)
Hotfix 1.12.01 focuses on various environmental bug fixes, including furniture placement, climbing mechanics, and lighting issues.

2.4 Time Trials Hotfix
A small hotfix addressing Time Trial checkpoints, building tool bugs, and specific vehicle behaviors in Airborne.

Patch Note 1.0.4
Patch 1.0.4 focuses on resolution support, UI fixes, and a critical save-game safety measure.

The First Descendant Hotfix 1.3.31c
Hotfix 1.3.31c addresses a progression blocker in the Boost Path related to the Battlefield Support Operation.

0.5.3 Patch Notes
A comprehensive endgame update focusing on rewarding investment in Runes of Aldur, Delirium, and Abyss, alongside significant quality-of-life improvements and bug fixes.

Patch | v1.0.5
Patch v1.0.5 focuses on balance adjustments for monsters and card effects, significant bug fixes for PS5 and gameplay systems, and various quality-of-life improvements for PC and console players.
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