PatchDiff
gamesnewsabout
Atomfall
Atomfall
ActionAdventure
Rebellion · Rebellion·$49.99
Sep 16, 2025 · 11mo ago

Patch Notes | 16.09.2025

AI summary1mo

A comprehensive set of fixes focusing on AI behavior, UI stability, quest progression, and environmental bug fixes across multiple regions.

Buffs4

  • GeneralKicks:Kicks now correctly cause the expected flinch reaction on a successful hit.
  • Prescience / AttunementDetection:Spore Mines are now correctly detected by Prescience or Attunement abilities before they unfurl.
  • Wyndham Village
    • Decomposition:Using the Decomposition skill on AI in the village no longer causes villagers to become hostile.HostileNeutral
    • Villagers no longer become hostile after the player kills Billy Gorse.HostileNeutral

Bug fixes4

  • General
    • Fixed an issue where quest notifications appeared repeatedly when unpausing the game.
    • Fixed a scrolling bug in trader inventories that caused items to be skipped.
  • Utility ItemsFixed the 'Unequip' option for the Torch, Metal Detector, and Signal Redirector.
  • Midsummer IsleFixed an issue where players would fall through the map when boarding the boat to return to Wyndham Village.

Other changes7

  • General
    • Improvements to AI behavior for both enemy and story characters.
    • Amendments and improvements to the game’s UI and inventory screens.
    • Reduced clipping of characters, weapons, items, and AI against environments.
    • Improved dialogue timing and flow.
    • The map no longer refreshes unnecessarily when selecting a different region.
  • Melee WeaponsThe Club, Mace, Police Truncheon, Cricket Bat, and Spiked Club now generate blood VFX when striking enemies.Added
  • Midsummer IslePlayers can no longer kill a Feral through a closed glass door using a melee weapon in the Chemical Testing Bunker.Can killCannot kill

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Atomfall · Sep 16, 2025

Related Deals

Gear, keys & collectibles for Atomfall

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 6

  1. Patch Notes | 28.10.2025Oct 28, 2025 · 9mo

    Major update introducing a Rapid Travel Network, Phobias Safe Mode, and Elite Weapons, alongside extensive combat improvements and bug fixes across the base game and story expansions.

    +10
  2. Patch Notes | 17.06.2025Jun 17, 2025 · 14mo

    A general stability and polish update focusing on bug fixes, AI improvements, and location-specific corrections across the world and the Wicked Isle expansion.

    +12
  3. Patch Notes | 03.06.2025Jun 3, 2025 · 14mo

    A general stability and quality-of-life update focusing on bug fixes, AI behavior improvements, and location-specific polish.

    +5
  4. Patch Notes | 16.04.2025Apr 16, 2025 · 16mo

    A comprehensive stability and bug-fix update focusing on general system reliability, quest progression, and regional map fixes.

    +31
  5. Patch Notes | 27.03.2025Mar 27, 2025 · 16mo

    Day 1 update focusing on global stability, AI behavior fixes, quest progression corrections, and environmental polish across various regions.

    +2

Recently Updated

6

Similar Games

6