General
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨NewLocation Save—→Added
Inserted a 'Location Save' to allow players to return to the last entered location if they get stuck.
Anti-stuck mechanic
- ▲🛠QoLText Scaling
Enhanced text scaling for better readability.
Readability
- ▲🛠QoLHaptics
Improved haptics when using DualSense controllers.
DualSense support
- ▲🎯BehaviorUI interaction
Pressing a direction button on an empty slot now correctly equips empty hands.
Inventory QoL
- ≈🎯BehaviorAI behavior
Improvements to AI behavior for both enemy and story characters.
behavior
- ≈🛠QoLUI/Inventory
Amendments and improvements to the game’s UI and inventory screens.
quality
- ≈🛠QoLclipping
Reduced clipping of characters, weapons, items, and AI against environments.
quality
- ▲🎯BehaviorKickshit reaction
Kicks now correctly cause the expected flinch reaction on a successful hit.
behavior
- ≈🛠QoLdialogue
Improved dialogue timing and flow.
quality
- ≈🐛Bug fixquest notifications
Fixed an issue where quest notifications appeared repeatedly when unpausing the game.
bugfix
- ≈🐛Bug fixtrader inventory
Fixed a scrolling bug in trader inventories that caused items to be skipped.
bugfix
- ≈🛠QoLmap refresh
The map no longer refreshes unnecessarily when selecting a different region.
quality
- ≈🐛Bug fixExit button prompt
Fixed an issue where the Exit button prompt would not appear in locations like the Robotics lab and Bunker L9.
- ≈🎯BehaviorEnemy AI
Improved the combat behavior and usage of axes, Enfield rifles, and blunderbusses by enemies.
- ≈🐛Bug fixThrall AI
Fixed an issue where Thralls would fail to attack the player if the player was facing away from them.
- ▼🎯BehaviorReclamationStealthAll kills silent→Normal
Reclamation skill no longer causes all kills to be silent, balancing stealth capabilities.
- ≈🛠QoLSubtitles
Subtitle lines now appear normally during bartering interactions.
- ≈🐛Bug fixAudio
Fixed audio and music issues occurring during the game outro and credits.
- ≈🛠QoLMenu UI
Minor menu improvements for Japanese and Simplified Chinese localizations.
- ≈🛠QoLhaptic feedback
Improved haptic feedback when drawing the bowstring for better tactile feel.
Improved haptics for bowstring drawing
- ≈🐛Bug fixcutscene skipping
Outro cutscenes now skip correctly after selecting the 'Skip Cutscene' option.
Fixed skip function
- ▲🎯Behaviorradio stealthalerts soldiers→no alert
Toggling radios on/off will no longer alert Protocol Soldiers, improving stealth options.
Toggling radios no longer alerts enemies
- ▲🎯BehaviorNPC conversation safetyattacked→safe
Enemies will no longer attack the player during conversations with NPCs or quest givers.
Enemies stop attacking during dialogue
- ≈🐛Bug fixSteam Controller iconsincorrect→correct
Button icons now appear correctly when using a Steam Controller.
Fixed button icons
- ≈🐛Bug fixmelee aim trackerincorrect→correct
The melee weapon aim tracker now adjusts correctly when switching to a crouched position.
Crouch adjustment fix
- ▲📊Numericammo replenishment—→Added
Rifle ammunition stock now replenishes for Molly and Bootsy when they restock.
Molly and Bootsy now replenish rifle ammo
- ≈🎯Behaviorslidetrigger conditionanywhere→space required
Players can no longer trigger a slide if there is insufficient room, preventing accidental falls off edges.
Prevent sliding off edges
- ≈🐛Bug fixcrafting menubroken→fixed
The toggle for the 'Hold' option now correctly affects direct recipe clicks in the crafting menu.
Hold option now affects recipe clicks
- ≈✨NewHUD crosshair—→Added
Added a 'Hide Crosshair' option to remove the crosshair and hit markers from the HUD.
Added Hide Crosshair option
- ≈🛠QoLperformance
General stability and performance improvements across the game.
General stability and performance
- ≈🐛Bug fixmouse movement
Resolved random mouse movement and stuttering for improved input stability.
bugfix
- ≈🐛Bug fixautosave orientation
Fixed a bug where player orientation would shift dramatically after an autosave.
bugfix
- ≈🐛Bug fixmap regions
Fixed an issue where the map would occasionally get stuck on a single region.
bugfix
- ≈🐛Bug fixinventory storage
Fixed an issue where players were occasionally kicked out of storage tubes while in the inventory.
bugfix
- ≈🛠QoLsubtitles
Adjusted subtitle timing so they no longer disappear too quickly.
quality
- ▲🐛Bug fixweapon ammo
Fixed a bug where ammo would go missing when equipping or moving weapons between quick slots.
bugfix
- ≈🐛Bug fixinventory messages
Fixed the 'Already Learnt' message remaining permanently in the inventory.
bugfix
- ≈🐛Bug fixmap region list
Fixed the region list failing to expand when 'Pause in Menus' was enabled.
bugfix
- ≈🐛Bug fixtrading crash
Fixed a crash occurring when trading for weapons while having full ammo.
bugfix
- ≈🎨VisualExplosive Lurespin visibilityvisible→hidden
The pin of explosive lures is no longer visible after being pulled.
visual
- ≈🎯Behaviorcombat musicsequential→shuffled
Combat music tracks now shuffle to prevent repetitive playback.
quality
- ≈🐛Bug fixdeveloper consolestuck on→toggleable
Resolved an issue where players were unable to disable the Developer Console.
bugfix
- ≈📝TextJM-3 Variantsdescription—→fully automatic
Corrected descriptions for Modified JM-3 and variants to accurately state they are fully automatic.
text
- ≈📝TextMelee Assist—→Added descriptions
Added descriptions for Strength and Rotation Melee Assist options for better clarity.
quality
- ≈🐛Bug fixUI Overlap
Fixed UI overlapping issues in subtitles, playstyle warnings, and barter screens for better readability.
Fixed overlapping subtitles, warnings, and barter screens.
- ≈🎯BehaviorAI Combat Escalation
Fixed an issue where AI would occasionally fail to enter combat mode.
AI now correctly escalates to combat.
- ≈🎯BehaviorNPC Hostility
Corrected NPC behavior where characters like Molly and Joyce would become hostile unexpectedly.
Fixed NPC hostility logic.
- ≈🐛Bug fixThrowable WeaponsCollision
Throwable weapons no longer clip through metal barricades.
Fixed clipping through metal barricades.
- ▲🎨VisualFeral SpitsVisual Effect—→Added
Feral spits now generate a visual effect, making their trajectory easier for players to see and dodge.
Added PFX to feral spits.
- ≈🐛Bug fixAlarm Audio
Alarm audio now correctly stops upon successful exfiltration.
Fixed audio not stopping on exfil.
- ▲🎯BehaviorSave Compatibility—→Enabled
Saves from different game versions can now be loaded.
Cross-version save loading enabled.
- ≈🐛Bug fixBarter UI
Player ammo and trader material counts now display correctly immediately after bartering.
Ammo and material counts now update correctly.
- ≈📝TextLocalization—→Added
Added missing translations for landmines and updated text for FOV and Field Time settings.
Added landmine translations.