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GeneralSystem · UI · QoL · AI · Bugfixes
6 patcheslast touched 7mo ago▲ +10

Power trajectory

Up = buffed, down = nerfed
0+10Mar 27, 2025Oct 28, 2025Mar 27, 2025 — Patch Notes | 27.03.2025 +2 / -0 (cum +2)Apr 16, 2025 — Patch Notes | 16.04.2025 +1 / -0 (cum +3)Jun 3, 2025 — Patch Notes | 03.06.2025 +3 / -0 (cum +6)Jun 17, 2025 — Patch Notes | 17.06.2025 +0 / -1 (cum +5)Sep 16, 2025 — Patch Notes | 16.09.2025 +1 / -0 (cum +6)Oct 28, 2025 — Patch Notes | 28.10.2025 +4 / -0 (cum +10)
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Patch history

  1. Oct 28, 2025·Patch Notes | 28.10.2025+4
    • NewLocation SaveAdded

      Inserted a 'Location Save' to allow players to return to the last entered location if they get stuck.

      Anti-stuck mechanic

    • 🛠QoLText Scaling

      Enhanced text scaling for better readability.

      Readability

    • 🛠QoLHaptics

      Improved haptics when using DualSense controllers.

      DualSense support

    • 🎯BehaviorUI interaction

      Pressing a direction button on an empty slot now correctly equips empty hands.

      Inventory QoL

  2. Sep 16, 2025·Patch Notes | 16.09.2025+1
    • 🎯BehaviorAI behavior

      Improvements to AI behavior for both enemy and story characters.

      behavior

    • 🛠QoLUI/Inventory

      Amendments and improvements to the game’s UI and inventory screens.

      quality

    • 🛠QoLclipping

      Reduced clipping of characters, weapons, items, and AI against environments.

      quality

    • 🎯BehaviorKickshit reaction

      Kicks now correctly cause the expected flinch reaction on a successful hit.

      behavior

    • 🛠QoLdialogue

      Improved dialogue timing and flow.

      quality

    • 🐛Bug fixquest notifications

      Fixed an issue where quest notifications appeared repeatedly when unpausing the game.

      bugfix

    • 🐛Bug fixtrader inventory

      Fixed a scrolling bug in trader inventories that caused items to be skipped.

      bugfix

    • 🛠QoLmap refresh

      The map no longer refreshes unnecessarily when selecting a different region.

      quality

  3. Jun 17, 2025·Patch Notes | 17.06.2025-1
    • 🐛Bug fixExit button prompt

      Fixed an issue where the Exit button prompt would not appear in locations like the Robotics lab and Bunker L9.

    • 🎯BehaviorEnemy AI

      Improved the combat behavior and usage of axes, Enfield rifles, and blunderbusses by enemies.

    • 🐛Bug fixThrall AI

      Fixed an issue where Thralls would fail to attack the player if the player was facing away from them.

    • 🎯BehaviorReclamationStealthAll kills silentNormal

      Reclamation skill no longer causes all kills to be silent, balancing stealth capabilities.

    • 🛠QoLSubtitles

      Subtitle lines now appear normally during bartering interactions.

    • 🐛Bug fixAudio

      Fixed audio and music issues occurring during the game outro and credits.

    • 🛠QoLMenu UI

      Minor menu improvements for Japanese and Simplified Chinese localizations.

    • 🛠QoLhaptic feedback

      Improved haptic feedback when drawing the bowstring for better tactile feel.

      Improved haptics for bowstring drawing

    • 🐛Bug fixcutscene skipping

      Outro cutscenes now skip correctly after selecting the 'Skip Cutscene' option.

      Fixed skip function

    • 🎯Behaviorradio stealthalerts soldiersno alert

      Toggling radios on/off will no longer alert Protocol Soldiers, improving stealth options.

      Toggling radios no longer alerts enemies

    • 🎯BehaviorNPC conversation safetyattackedsafe

      Enemies will no longer attack the player during conversations with NPCs or quest givers.

      Enemies stop attacking during dialogue

    • 🐛Bug fixSteam Controller iconsincorrectcorrect

      Button icons now appear correctly when using a Steam Controller.

      Fixed button icons

    • 🐛Bug fixmelee aim trackerincorrectcorrect

      The melee weapon aim tracker now adjusts correctly when switching to a crouched position.

      Crouch adjustment fix

    • 📊Numericammo replenishmentAdded

      Rifle ammunition stock now replenishes for Molly and Bootsy when they restock.

      Molly and Bootsy now replenish rifle ammo

    • 🎯Behaviorslidetrigger conditionanywherespace required

      Players can no longer trigger a slide if there is insufficient room, preventing accidental falls off edges.

      Prevent sliding off edges

    • 🐛Bug fixcrafting menubrokenfixed

      The toggle for the 'Hold' option now correctly affects direct recipe clicks in the crafting menu.

      Hold option now affects recipe clicks

    • NewHUD crosshairAdded

      Added a 'Hide Crosshair' option to remove the crosshair and hit markers from the HUD.

      Added Hide Crosshair option

    • 🛠QoLperformance

      General stability and performance improvements across the game.

      General stability and performance

  4. Apr 16, 2025·Patch Notes | 16.04.2025+1
    • 🐛Bug fixmouse movement

      Resolved random mouse movement and stuttering for improved input stability.

      bugfix

    • 🐛Bug fixautosave orientation

      Fixed a bug where player orientation would shift dramatically after an autosave.

      bugfix

    • 🐛Bug fixmap regions

      Fixed an issue where the map would occasionally get stuck on a single region.

      bugfix

    • 🐛Bug fixinventory storage

      Fixed an issue where players were occasionally kicked out of storage tubes while in the inventory.

      bugfix

    • 🛠QoLsubtitles

      Adjusted subtitle timing so they no longer disappear too quickly.

      quality

    • 🐛Bug fixweapon ammo

      Fixed a bug where ammo would go missing when equipping or moving weapons between quick slots.

      bugfix

    • 🐛Bug fixinventory messages

      Fixed the 'Already Learnt' message remaining permanently in the inventory.

      bugfix

    • 🐛Bug fixmap region list

      Fixed the region list failing to expand when 'Pause in Menus' was enabled.

      bugfix

    • 🐛Bug fixtrading crash

      Fixed a crash occurring when trading for weapons while having full ammo.

      bugfix

    • 🎨VisualExplosive Lurespin visibilityvisiblehidden

      The pin of explosive lures is no longer visible after being pulled.

      visual

    • 🎯Behaviorcombat musicsequentialshuffled

      Combat music tracks now shuffle to prevent repetitive playback.

      quality

    • 🐛Bug fixdeveloper consolestuck ontoggleable

      Resolved an issue where players were unable to disable the Developer Console.

      bugfix

    • 📝TextJM-3 Variantsdescriptionfully automatic

      Corrected descriptions for Modified JM-3 and variants to accurately state they are fully automatic.

      text

    • 📝TextMelee AssistAdded descriptions

      Added descriptions for Strength and Rotation Melee Assist options for better clarity.

      quality

  5. Mar 27, 2025·Patch Notes | 27.03.2025+2
    • 🐛Bug fixUI Overlap

      Fixed UI overlapping issues in subtitles, playstyle warnings, and barter screens for better readability.

      Fixed overlapping subtitles, warnings, and barter screens.

    • 🎯BehaviorAI Combat Escalation

      Fixed an issue where AI would occasionally fail to enter combat mode.

      AI now correctly escalates to combat.

    • 🎯BehaviorNPC Hostility

      Corrected NPC behavior where characters like Molly and Joyce would become hostile unexpectedly.

      Fixed NPC hostility logic.

    • 🐛Bug fixThrowable WeaponsCollision

      Throwable weapons no longer clip through metal barricades.

      Fixed clipping through metal barricades.

    • 🎨VisualFeral SpitsVisual EffectAdded

      Feral spits now generate a visual effect, making their trajectory easier for players to see and dodge.

      Added PFX to feral spits.

    • 🐛Bug fixAlarm Audio

      Alarm audio now correctly stops upon successful exfiltration.

      Fixed audio not stopping on exfil.

    • 🎯BehaviorSave CompatibilityEnabled

      Saves from different game versions can now be loaded.

      Cross-version save loading enabled.

    • 🐛Bug fixBarter UI

      Player ammo and trader material counts now display correctly immediately after bartering.

      Ammo and material counts now update correctly.

    • 📝TextLocalizationAdded

      Added missing translations for landmines and updated text for FOV and Field Time settings.

      Added landmine translations.