A series of hotfixes and an upcoming major patch focusing on critical bug fixes, localization, and stability improvements.
▲Buffs1
- FateFixed a major bug where demo players had their Fate gain capped at 900; affected players will be credited with the missing Fate.900→Corrected
✚Bug fixes3
- SystemFixed a blocking issue for players using Turkish versions of Windows, which also improves general performance for these users.
- TutorialFixed a bug where players could become stuck in the first battle if enemy payloads were destroyed too quickly.
- AchievementsFixed the 'Greatest Admiral of All Time' trial and other unintended achievement unlocks to ensure they are awarded correctly.
◆Other changes2
- TutorialImproved tutorial presentation and narrative flow to prevent conflicts.
- Cylon DetectionFixed a bug where clues for an already exposed Cylon could be revealed again, causing repetitive events.
subjects affected (5)
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Patch history
Recently Updated
6

New Update: Decoy Detection Fix & Customizable UI Scaling
This update introduces customizable UI scaling and fixes a critical exploit regarding decoy detection.

Hotfix: Battle Magic, Save Loading & Description Fixes
Hotfix addressing Advanced Battle Magic bugs, save loading failures, and text errors in skill and faction law descriptions.

HOI IV - Open Beta Summer Edition™
The Open Beta Summer Edition focuses on broad game re-balancing, specifically targeting Regimental Support companies, Line Artillery viability, and naval positioning mechanics.

Hotfix 1.12.3 - Patch Notes
Hotfix 1.12.3 provides a specific fix for auto-aim on Advanced Combat Doctrines and outlines upcoming balance changes for the Skitarii class and Vanguard enemies.

Patch Notes v0.3.22491
Patch v0.3.22491 focuses on performance optimizations, DLSS implementation, and critical login and stability bug fixes.

July 5: Patch Notes
A series of hotfixes focusing on dress visual glitches, dye inconsistencies, controller interface bugs, and item distribution errors.
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