Hotfix addressing payload targeting in easy mode and difficulty modifier application during combat.
✚Bug fixes1
- PayloadsFixed an issue in easy mode where target previewing for payloads (like Flak Cannon) did not account for slower enemy movement.
◆Other changes1
- GeneralChanging difficulty during combat now correctly applies modifiers to units that have already spawned.
subjects affected (2)
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Patch history
Recently Updated
6

update2.5.0
Update 2.5.0 focuses on map reworks, painting tool improvements, and bug fixes for the Gyakusan Chicken Race mode.


Patch 1.0.6.0
Technical update preparing for the Expansion Hub launch, featuring task search QoL and various bug fixes.

Version 0.2.1
Version 0.2.1 focuses heavily on multiplayer stability, network optimization, and a wide array of UI and quality-of-life polish.


HOTFIXES - Patch Notes V.790.2
Hotfix V.790.2 focuses on critical bug fixes regarding save/quit stability, combat interactions, and general gameplay glitches.

7/3 Hotfix
A hotfix focusing on quality-of-life improvements for the 'In the Jungle' content pack, bug fixes for fish spawning, and Mac OS input corrections.


Beta Patch Notes - v0.108.0
Beta Patch v0.108.0 introduces a large set of new multiplayer cards, balance adjustments for all characters, significant modding improvements, and various bug fixes and UI enhancements.
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