Patch 1867 focuses on quality-of-life fixes and bug fixes, addressing cleaning/wardrobe, AI balance for builds, delivery fees, insurance eligibility and clarity, and a market objective display issue.
✚Bug fixes2
- General fixesFixed cleaning/dirty store reporting so stores no longer appear dirty when not actually dirty.
- MarketInsider objective duplicationMarketInsider objective no longer duplicates; instead shows the correct business school objective across languages.
◆Other changes5
- General fixes
- AI will retain some buildings for players to build, improving early-game options after balance replays in loaded saves.
- Delivery fee reduced from 1000 to 400 in EA 0.2 to streamline deliveries from Uncle Fred.
- Insurance requests delayed until employees near full skill, reducing early clutter of insurance demands.
- Insurance now requires a minimum of 10 employees; with fewer, insurance activates but charges for 10 employees.
- If Gold Insurance is inaccessible due to HR Manager level, the game now shows Gold as available but explains why it can't be purchased yet.
subjects affected (2)
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Patch history
- →Big Ambitions 1.0 Build 3672 - Patch NotesSep 1, 2026 · 15h
A large batch of bug fixes across many systems, including UI, gameplay interactions, and stability, with no new gameplay balance changes.
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→
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