EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
▲Buffs4
- Desk Globes / Desk CalendarsIncreased the box size of Desk Globes and Desk Calendars to 10 per box to boost packaging efficiency.→10 per box
- Energy DrinksAdded Energy Drinks for sale at El Gato, expanding beverage options for players.→for sale at El Gato
- Interior Designer Packing ToolPacking Tool now supports quickly moving boxes between shelves to assist manual consolidation.→Packing Tool can move boxes between shelves
- UniformsFixed duplicate entries showing up in the employee uniform section.→Fixed uniform duplicates in employee uniforms
▼Nerfs1
- Employee FiltersFixed that employee filters were remembering fired employees; they now properly delete them.
✚Bug fixes6
- Blueprint CreatorCleaning Station could not be placed in the Blueprint Creator; this is now fixed.→Fixed: Cleaning Station could not be placed in Blueprint Creator
- Mac BuildMac build was a few updates behind but has caught up now.→Caught up with latest patches
- Anselmo EngineFixed a bug where Anselmo forgot the engine was in the trunk during a fire; engine now relocated to the proper spot.→Engine moved from trunk to correct spot
- Econoview Text DisplaysCorrected text displays on the Econoview page for Employee training, Selling a vehicle, and Business School courses.→Fixed several incorrect text displays
- Theater / Cinema BuildingsPlayer-owned theater and cinema buildings no longer sell themselves unexpectedly.→Fixed issue where player-owned theater and cinema buildings would sell themselves
- Umbrella StandUmbrella Stand now correctly displays the umbrellas it is holding.→Fixed umbrella stand not showing umbrellas it is holding
◆Other changes3
- Desk Globes / Desk CalendarsUI/UX note: logistics packing boxes updated; no direct gameplay stat affected beyond packaging.
- Energy DrinksPrice not specified in patch notes; no price change recorded.
- Box ConsolidationBox Consolidation stopped working and has been restarted; progress should resume, with self-resolution over days.→Restarted
subjects affected (12)
tap to see balance history
Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
- →EA 0.10 Build 3464 / 3465 / 3466 - Patch NotesApr 14, 2026 · 4mo
A small bugfix patch addressing a pause/unpause issue and an intermittent trigger related to VoogleMaps with a brief note thanking players; no gameplay balance changes.
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