EA 0.7 Build 2851 patch focuses on fixes to loading issues and a large list of gameplay and UI/experience bugfixes across various systems.
▲Buffs2
- Time skip hotkeyFix allows skipping time repeatedly using the hotkey, avoiding unintended lockups.→Skippable via hotkey
- Employee shift time skip interactionFix ensures player working does not continue skipping time when an employee shift starts.→Respects employee shift start
✚Bug fixes26
- 8 12th Street warehouse entryFixed an issue where players couldn't enter the 8 12th Street warehouse.→Fixed
- Renting buildings owned by playerFixed inability to rent player-owned buildings.→Fixed
- Manhattan Movers initializationFixed Manhattan Movers not initialized correctly on load.→Fixed
- Old savegames entry into gas stationsFixed some old savegames being unable to enter gas stations.→Fixed
- Cars damage on rampsFixed cars taking damage when traversing ramps.→Fixed
- Loudspeakers desyncFixed desynchronization of loudspeakers.→Fixed
- Overpriced items customer complaintFixed customer complaints related to buying overpriced items.→Fixed
- Corner painting issueFixed issue causing corners to become unpainted.→Fixed
- Interior design floor/wall foldingFixed folding mode issues between floor and wall designs with new design system.→Fixed
- Rugs object placementFixed inability to place objects on rugs.→Fixed
- Stage lights stackingFixed stage lights stacking on other objects.→Fixed
- Mop / cleaning carry interactionFixed issues when passing out while holding a mop or while cleaning.→Fixed
- Vehicle/garage colliderFixed vehicle/garage collider issues, especially when reversing a freight truck into a warehouse.→Fixed (reversing cargo truck into warehouse)
- Cash registers inventoryFixed cash registers containing unneeded paper bags.→Fixed
- Paper bags on workstationsFixed inability to interact with paper bags on workstations.→Fixed
- BizMan & Rivals income averagingFixed wrong average player business income calculations in BizMan & Rivals apps.→Fixed
- Sitting pedestrian on benches hiderFixed pedestrian sitting on benches triggering the hider.→Fixed
- Business logo generator vs custom logoFixed business logo generator not matching custom logo settings.→Fixed
- Employee pathfinding to itemFixed employee getting stuck if an item they are trying to reach is unreachable.→Fixed
- IRS wrong business type compact fixCompact fix for IRS with wrong business type.→Fixed
- Blueprints price sortingFixed Min/Max Price sorting for blueprints not working.→Fixed
- Casino access while playing gamesFixed being able to walk around on Casino while playing games.→Fixed
- Supercar capacity calculationFixed incorrect supercar capacity calculation.→Fixed
- Employee tasks / objectives / callsFixed issues with employee tasks, objectives, and calls.→Fixed
- Tall potted plant on tablesFixed Tall Potted Plant can be placed on tables.→Fixed
- Object layering in placement systemFixed incorrect layering in the object placement system.→Fixed
◆Other changes6
- Loading system / Startup
- Loading system improved to reduce players getting stuck in loading screens.→improved
- Provided troubleshooting guidance for launch issues including driver updates and launch options.→Added guidance
- Electric scooter despawn timingAdjusted despawn timing for electric scooters to prevent premature disappearance.→Adjusted s
- AI seeking trash binsAdjusted AI behavior to seek trash bins more appropriately.→Adjusted
- Throw-away-trash animation speedDouble speed applied to throw-away-trash animation for snappier feedback.→Double
- Treadmill iconUpdated treadmill icon for clarity.→Updated
subjects affected (33)
tap to see balance history
- Loading system / Startup2
- 8 12th Street warehouse entry1
- Time skip hotkey1
- Employee shift time skip interaction1
- Renting buildings owned by player1
- Manhattan Movers initialization1
- Old savegames entry into gas stations1
- Electric scooter despawn timing1
- Cars damage on ramps1
- Loudspeakers desync1
- Overpriced items customer complaint1
- AI seeking trash bins1
- Throw-away-trash animation speed1
- Corner painting issue1
- Interior design floor/wall folding1
- Rugs object placement1
- Stage lights stacking1
- Mop / cleaning carry interaction1
- Vehicle/garage collider1
- Cash registers inventory1
- Paper bags on workstations1
- BizMan & Rivals income averaging1
- Sitting pedestrian on benches hider1
- Business logo generator vs custom logo1
- Employee pathfinding to item1
- IRS wrong business type compact fix1
- Blueprints price sorting1
- Treadmill icon1
- Casino access while playing games1
- Supercar capacity calculation1
- Employee tasks / objectives / calls1
- Tall potted plant on tables1
- Object layering in placement system1
Patch history
- →EA 0.11 Build 3542 - Patch NotesJul 7, 2026 · 1mo
A stability and QA-focused patch adding crash reporting and input handling improvements, with numerous fixed issues related to in-game procedures and UI, plus localization and data display refinements.
- →EA 0.11 Build 3540 - Patch NotesJun 25, 2026 · 2mo
Bug fixes focusing on vehicle storage interactions, repair station behavior, tax warning messaging, and loading issues.
- →EA 0.11 Build 3538 / 3539 - Patch NotesJun 23, 2026 · 2mo
Changelog focuses on localization fixes, quality of life improvements, and numerous bug fixes across factories, markets, scooters, conessions, and staff management in Big Ambitions version EA 0.11 build 3538/3539.
- →EA 0.11 Build 3537 - Patch NotesJun 19, 2026 · 2mo
Changelog focuses on stability and localization fixes, plus ongoing GE Force Now issue investigation with a general note of patch ETA.
- →EA 0.11 Preview Build 3530 / 3532 / 3534 - Patch NotesJun 15, 2026 · 2mo
Patch notes for EA 0.11 Preview Build 3530/3532/3534 fix several QA issues including English text, mod/blueprint issues, vehicle-enter pause bug, and UI strings, plus cosmetic/logo icons.
- EA 0.11 Preview Build 3527 / 3528 - Patch NotesJun 11, 2026 · 2mo
This patch focuses on a large collection of bug fixes across gameplay systems, UI text, and quality-of-life issues, including item rotation save fixes, blueprint filters, and various miscellaneous stability improvements.
+10→ - EA 0.11 Preview Build 3523 - Patch NotesJun 5, 2026 · 2mo
EA 0.11 Preview Build patch adds quality-of-life fixes, bug fixes, and new content like Energy Drinks, with several stability and UI improvements.
+4−1→ - →EA 0.10 Build 3468Jun 3, 2026 · 2mo
Tiny compatibility patch addressing mod/blueprint compatibility between EA 0.10 and the upcoming EA 0.11 Experimental.
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