Hotfix addressing gameplay stability, UI improvements, VOIP, localization, and various bug fixes across systems and UI.
▲Buffs1
- Robot/Zombie AI and PathingZombies:Zombies are more audible from behind, increasing awareness and threat visibility.→More audible from behind
✚Bug fixes9
- Robot/Zombie AI and PathingZombies:Zombies no longer forget players during horde events; pathing stability improvements reduce wandering issues.→Fixed
- Vehicles and Environmentvehicle sit/stand:Sitting offset while crouched in vehicles corrected to align visuals with player posture.→Fixed when crouched
- Audio and VOIPVOIP:VOIP audio quality improvements and fixes for clearer communication.→Fixed/Improved
- Gameplay SystemsSitting/Crouch interaction:Fixes an offset when the player crouches while seated in a vehicle, ensuring correct alignment.→Offset corrected when crouched in vehicle
- Items and Craftingitem UI:Bugfix for item UI text wrapping to prevent overflow.
- Miscellaneous fixes
- Collision with rubber mat furniture corrected to prevent clipping.→Fixed collision with rubber mat furniture
- Generator-related visuals and effects properly clear when the generator is turned off.→Effects no longer remain when generator is off
- Background music is suppressed on empty dedicated servers to reduce stray audio.→No music on dedicated servers with no players
- Known issues acknowledgedAddressed issues where players with Windows Smart App Control could fail to launch the game.→Fixed launching issues for affected users
◆Other changes16
- UI and HUD
- permadeath:Death marker hidden in permadeath mode to reduce clutter during permadeath sessions.→Do not show in permadeath mode
- Death marker:Death marker automatically clears as you approach, reducing on-screen clutter.→Clears when you get close
- tooltip:Item key-value tooltips no longer overflow or wrap awkwardly, improving readability.→Fixed wrapping in item key-value UI
- map visibility:Admin visibility toggle for player markers on the map remains cleaner for general players.→Only display other players on the map for admins when 'see all' is active
- Networking and Server
- Dedicated server performance significantly improved to reduce rubberbanding and stabilize multiplayer sessions.→Drastically improved
- Server browser performance improved for quicker server listing and connections.→Faster
- Netcode and server-side optimizations significantly reduce rubberbanding in multiplayer.→Drastically reduced
- Vehicles and Environmentroof vehicles:Weather logic adjusted so open-top vehicles indoors in rain no longer apply weather effects.→Open roof vehicles no longer get you wet if indoors and raining
- Localization and Accessibility
- Localization updates and fixes to improve translation accuracy and readability.→Updated/fixes
- Accessibility support for screen readers has been enabled.→Enabled
- Turkish and Chinese language assets corrected to prevent swapped text.→Swapped corrected
- Audio and VOIPHandheld radio:Radio beeps and VOIP audio quality reduced static and tinny sound.→No beeps when receiving audio; less tinny VOIP audio
- Items and Craftinginventory:Inventory sorting now accounts for the total weight of stacked items.→Supports total weight of a stack
- Miscellaneous fixes
- Various crash fixes to improve stability across sessions.→Crash fixes
- Fixes where the map could incorrectly indicate GPS status.→GPS / map label fix
- Quality of life / DebugNew development/debug commands available for troubleshooting and testing.→Dev/debug console commands added
subjects affected (11)
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Patch history
- VEIN 0.024 Hotfix 6Jul 28, 2026 · 1mo
A hotfix focusing on multiplayer stability, physics corrections, and a significant reduction in game install size.
+1→ - VEIN 0.024 Hotfix 5Jul 27, 2026 · 1mo
Hotfix 5 focuses on extensive bug fixes for physics, collisions, and UI, alongside a significant battery buff for the GPS and improved vehicle interactions.
+4→ - VEIN 0.024 Hotfix 3Jun 24, 2026 · 2mo
Hotfix 3 focuses on stability, dedicated server fixes, and various world/item bug fixes.
+2→ - VEIN 0.024 Hotfix 2Jun 20, 2026 · 2mo
A hotfix focusing on networking improvements, stability, and a wide array of bug fixes across crafting, inventory, and world interactions.
+6−2→ - VEIN 0.024 Hotfix 1Jun 3, 2026 · 2mo
A hotfix focusing on multiplayer stability, vehicle networking, and various bug fixes for items, plants, and UI.
+10−1→ - VEIN 0.023 - Hotfix 4 ReleasedMar 31, 2026 · 5mo
Hotfix 4 focuses on stability, UI polish, and critical bug fixes for zombie AI and item interactions.
+1→ - VEIN 0.023 - Hotfix 2 ReleasedMar 19, 2026 · 5mo
Hotfix 2 focuses on stability, crash fixes, and various quality-of-life improvements, including new language support and DLSS integration.
+10−1→ - VEIN 0.023 - Hotfix 1 ReleasedMar 7, 2026 · 5mo
Hotfix 1 for VEIN 0.023 focusing on stability, bug fixes for items and world interaction, and server save directory options.
+4−1→
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