First significant balance patch focusing on build diversity, with massive buffs to Amon and targeted improvements for Rafa, Vex, and Harlowe to enhance late-game viability.
Images © Borderlands 4 via Steam
▲Buffs102
- Harlowe
- Zero-Point:Stasis Slam damage increased by 30% to improve the value of Stasis builds.→+30% %
- Zero-Point:Damage against Stasis Immune enemies increased by 14.7%.→+14.7% %
- Rafa
- APOPHIS Lance:Overall damage for APOPHIS Lance increased by 10%.→+10% %
- Project: Raiju:Project: Raiju damage now scales faster, increasing from 10% to 12% per second.10%→12% %/s
- Project: Basilisk:Project: Basilisk damage increased by 15%.→+15% %
- Project: Basilisk:Project: Basilisk hazard damage increased by 25%.→+25% %
- Project: Gorgon:Project: Gorgon damage increased by 17%.→+17% %
- El Catrín:Critical Hit Damage bonus increased to 8% per point.7%→8% %
- El Catrín:Bonus Shock Damage increased to 8% per point.7%→8% %
- Per My Last:Double Damage Chance increased to 6% per point.5%→6% %
- Arc-Knives:Melee attack damage for Arc-Knives increased by 12%.→+12% %
- Arc-Knives:Dash damage for Arc-Knives increased by 5%.→+5% %
- Handshake Deal:Melee damage bonus increased to 9% per point.7%→9% %
- To the Last:Skill damage bonus increased to 8% per point.6%→8% %
- El Paragus:Splash damage bonus increased to 9% per point.7%→9% %
- Liquidation:Liquidation damage increased by 50%.→+50% %
- Collaborative Ignition:Bonus damage increased to 8% per point.6%→8% %
- Sinergia:Sinergia duration increased from 12 to 14 seconds.12s→14s s
- Sinergia:Melee damage bonus increased to 4% per point.3%→4% %
- Empuje:Action skill duration bonus increased to 7% per point.6%→7% %
- Vex
- Incarnate:Phase Explosion damage increased by 16.6%.→+16.6% %
- Incarnate:Eldritch Blast damage increased by 9.5%.→+9.5% %
- Energy Vampire:Energy Vampire damage increased by 25%.→+25% %
- Heartpiercer:Heartpiercer damage increased by 22%.→+22% %
- Desecration:Desecration hazard damage increased by 50%.→+50% %
- Desecration:Desecration airborne burst damage increased by 48%.→+48% %
- Geistwave:Geistwave damage increased by 41%.→+41% %
- Radiant Attunement:Splash damage bonus increased to 7% per point.6%→7% %
- Dreadlight:Dreadlight hazard damage increased by 100%.→+100% %
- Ars Arcana:Skill damage bonus increased to 9% per point.8%→9% %
- Phase Phamiliar:Trouble's health increased by 10%.→+10% %
- Phase Phamiliar:Trouble's damage increased by 21.9%.→+21.9% %
- Violent Outburst:Violent Outburst damage increased by 12.5%.→+12.5% %
- Vorpal Fang:Vorpal Fang damage increased by 34%.→+34% %
- Trouble Bubble:Trouble Bubble damage increased by 33%.→+33% %
- Blood is Magic:Action skill damage bonus increased to 8% per point.7%→8% %
- Claw and Bang:Melee damage bonus increased to 8% per point.6%→8% %
- Fell Inscriptions:Melee damage bonus increased to 7% per point.6%→7% %
- Recurrence:Melee damage per stack increased from 0.16% to 0.2%.0.16%→0.2% %
- Haruspex Phase:Dagger damage increased by 11.7%.→+11.7% %
- Amon
- Scourge:Maximum Vengeance increased by 50%, allowing for more damage absorption and higher Forgewhip damage.→+50% %
- Forgewhip:Forgewhip damage increased by 27%.→+27% %
- Blastchill:Blastchill damage increased by 45%.→+45% %
- Molten Rebuke:Molten Rebuke damage increased by 86%.→+86% %
- Eternal Winter:Massive Forgewave damage increased by 100%.→+100% %
- Stormlance:Stormlance damage increased by 52%.→+52% %
- Stormlance:Stormlance detonation damage increased by 10%.→+10% %
- Glacial Rapture:Glacial Rapture cooldown reduced from 70 to 60 seconds.70s→60s s
- Glacial Rapture:Glacial Rapture Forgewhip damage increased by 16%.→+16% %
- Glacial Rapture:Glacial Rapture fissure damage increased by 41%.→+41% %
- Wrathfall:Wrathfall damage increased by 46%.→+46% %
- Scorched Kairos:Ordnance damage bonus increased to 6% per point.5%→6% %
- Battleborn:Gun damage bonus increased to 4% per point.3%→4% %
- Scar Tissue:Maximum health and Rep Kit healing increased to 9% per point.8%→9% %
- Eternal:Action skill duration bonus increased to 5% per point.4%→5% %
- Worldbreaker:Worldbreaker damage increased by 50%.→+50% %
- Winter’s Kiss:Damage dealt bonus increased to 10% per point.8%→10% %
- Strike The Anvil:Damage dealt return increased to 15% per point.12%→15% %
- Crucible:Forgeaxe damage increased by 12%.→+12% %
- Double-Edge:Twinned Forge Axe damage increased by 10%.→+10% %
- Axe and Stones:Action skill cooldown restoration increased to 40%.33%→40% %
- Axe and Stones:Action skill ordnance restoration increased to 40%.33%→40% %
- Endless War:Gun damage taken per Prime stack increased to 20%.15%→20% %
- Hour of the Hammer:Forgehammer damage increased by 14%.→+14% %
- Blade Tempest:Forgesword damage increased by 13%.→+13% %
- Blade Tempest:Forgesword detonation damage increased by 4%.→+4% %
- Snowmaul:Snowmaul damage increased by 38%.→+38% %
- Storm Surge:Storm Surge impact damage increased by 10%.→+10% %
- Storm Surge:Storm Surge forgestorm damage increased by 60%.→+60% %
- Conflangarang:Conflangarang fire trail damage increased by 100%.→+100% %
- Gathering Storm:Elemental damage per stack increased to 3%.2%→3% %
- Executioner:Critical hit damage bonus increased to 4% per point.3%→4% %
- Destruction Engine:Forge skill damage bonus increased to 6% per point.5%→6% %
- Destruction Engine:Detonation damage bonus increased to 8% per point.6%→8% %
- Tempered Pyre:Tempered Pyre forge axe damage increased by 19%.→+19% %
- Tempered Ice:Tempered Ice forge hammer damage increased by 18%.→+18% %
- Masterwork:Forgedrone damage bonus increased to 10% per point.7%→10% %
- Masterwork:Forgedrone duration bonus increased to 8% per point.5%→8% %
- Tempered Lightning:Tempered Lightning forge sword damage increased by 13%.→+13% %
- Lightning Rod:Elemental bolt now deals 40% of damage dealt, up from 30% per point.30%→40% %
- Escalation:Forgedrone attack and movement speed increased to 5% per point.3%→5% %
- Honed Point:Forgedrone critical hit chance increased to 5% per point.4%→5% %
- Freezer Burn:Cryo and Incendiary damage bonus increased to 8% per point.7%→8% %
- Onslaughter:Onslaughter shield regeneration increased to 15% per second.10%→15% %/s
- Onslaughter:Rocket Punch damage increased by 78%.→+78% %
- Molten Slam:Molten Slam cooldown reduced from 80 to 60 seconds.80s→60s s
- Molten Slam:Molten Slam damage increased by 50%.→+50% %
- Fellfrost:Fellfrost damage increased by 71%.→+71% %
- Fulminating Fist:Fulminating Fist damage increased by 69%.→+69% %
- Hoarcleave:Hoarcleave cooldown reduced from 65 to 55 seconds.65s→55s s
- Hoarcleave:Hoarcleave damage increased by 11%.→+11% %
- Hoarcleave:Hoarcleave detonation damage increased by 18%.→+18% %
- Molten Roil:Molten Roil cooldown reduced from 80 to 70 seconds.80s→70s s
- Stormcutter:Stormcutter cooldown reduced from 75 to 65 seconds.75s→65s s
- Stormcutter:Stormcutter damage increased by 65%.→+65% %
- Heavy Plate:Maximum shield capacity bonus increased to 7% per point.6%→7% %
- Wield The Storm:Status effect damage and duration bonus increased to 7% per point.6%→7% %
- Tritanium Knuckles:Melee damage bonus increased to 8% per point.7%→8% %
- Tritanium Knuckles:Skill damage bonus increased to 4% per point.3%→4% %
- Harbinger:Melee damage per stack increased from 1% to 2%.1%→2% %
- Mortal Flare:Mortal Flare damage increased by 22%.→+22% %
- Judgment:Melee damage bonus increased to 10% per point.8%→10% %
◆Other changes1
- GeneralAdded auto-clearing of stale shaders on version update to prevent performance degradation on PCs.→Auto-clearing
subjects affected (5)
tap to see balance history
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Patch history
- Weekly Update Notes - June 4, 2026Jun 4, 2026 · 1mo
Weekly update focusing on quality-of-life improvements for Harlowe's HALO Sidekicks and a physics fix for launch pads.
+1→ - Version 1.7 - May 28, 2026May 28, 2026 · 1mo
Version 1.7 introduces Raid Boss 2 (Subjugator and Thol), UVHM 7 difficulty, a Shared Progression Toggle, and significant balance tuning for C4SH the Rogue.
+12−3→ - Weekly Update Notes - May 14, 2026May 14, 2026 · 2mo
This update focuses on significant damage buffs for various grenade types and a scaling fix for the Daedalus Assault Rifle.
+7→ - Weekly Update Notes - May 7, 2026May 7, 2026 · 2mo
A comprehensive gear tuning pass focusing on increasing the viability of hard-hitting weapons and enhancing Legendary Energy Shields, alongside specific nerfs to the Order Roulette pistol.
+33−4→ - Minor Update Notes - April 9, 2026Apr 9, 2026 · 3mo
Minor update increasing experience gains from high-tier enemies and introducing new weekly activities.
+2→ - Minor Update Notes - April 2, 2026Apr 2, 2026 · 3mo
Minor update focusing on a critical bug fix for C4SH's Vampiric Touch Card, map visibility for Nightmare Rift Bosses, and stability improvements.
+2→ - →Minor Update Notes - March 30, 2026Mar 30, 2026 · 3mo
A minor update focusing on fixing a critical bug related to SDU token loss during character progression.
- →Minor Update Notes - March 19, 2026Mar 19, 2026 · 4mo
Minor update introducing new Weekly Activities and announcing the upcoming Story Pack 1 level cap increase.
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