Version 1.7 introduces Raid Boss 2 (Subjugator and Thol), UVHM 7 difficulty, a Shared Progression Toggle, and significant balance tuning for C4SH the Rogue.
Images © Borderlands 4 via Steam
▲Buffs12
- C4SH the Rogue
- Serendipity:Healing missiles now heal C4SH if an enemy is killed while driving a vehicle.→Vehicle Kills
- Tooth and Nail:Bonus melee damage now applies whenever the Maliwan Shotgun Mantra is fired.→Maliwan Shotgun Mantra
- C4SH Game:Fortune bonuses now scale higher, rewarding players for earning larger Fortune stacks.→Higher Scaling
- Big Pull:Increased both range and damage for Black Hole Cards when the Big Pull augment is equipped.→Increased
- Show Your Hand:Increases the duration of all Action Skills.→Increased s
- From Gloam to Glow:Increases maximum Overshield by 8% while active weapon fire uses a portion of the shield to power shots.→+8% %
- Amon the Forgeknight
- Endless Bombardment:Preserves grenade cooldown timers during rapid throws.→Preserved
- Onslaughter:Now successfully boosts Shield Regeneration Rate when coupled with the Impetus passive.→Increased
- Harlowe the Gravitar
- Group Study:HALO Sidekicks now move to stay out of the player's line of sight.→Out of sight
- Force of Will:Harlowe is no longer dazed when in combat.Dazed→Not Dazed
- Rafa the Exo-SoldierCollaborative Ignition:Applies bonus elemental damage to skills and Ordnance based on the element of the held weapon during Overdrive.→Weapon-based
- GeneralIncreased chance for non-dedicated sources and Badasses to drop Legendary weapons.→Increased
▼Nerfs3
- C4SH the Rogue
- Can’t Stop Winning:Now triggers specifically from Gun and Action Skill damage, and applies Crit chance exclusively to Action Skills.→Gun/Action Skill
- Call:Status Effect damage is now excluded from scoring Critical Hits.All→Excludes Status
- Show your Marrow:Capped the amount of stacks to four and ensured that stacks will now expire.→4
◆Other changes6
- Subjugator and Thol the InvincibleNew Raid Boss fight featuring Subjugator and Thol the Invincible on an island off the coast of the Fadefields.→Added
- UVHM 7Added UVHM 7 for players who complete the Subjugator and Thol mission in UVHM 6, scaling to align with new gear.UVHM 6→UVHM 7
- C4SH the Rogue
- Sounds of Rain:Critical Hit chance now applies specifically to Action Skills.→Action Skills
- Ace in the Hole:Gun Damage bonus is now based on the number of stacks rather than the Fortune ratio.Fortune ratio→Stack count
- General
- Added a Shared Progression Toggle during character creation, allowing players to start fresh with new Vault Hunters.Mandatory→Optional
- Reworked XP rewards from Badasses and boss fights to be more consistent and scale by archetype.→Consistent
subjects affected (7)
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Patch history
- Weekly Update Notes - June 4, 2026Jun 4, 2026 · 1mo
Weekly update focusing on quality-of-life improvements for Harlowe's HALO Sidekicks and a physics fix for launch pads.
+1→ - Weekly Update Notes - May 14, 2026May 14, 2026 · 2mo
This update focuses on significant damage buffs for various grenade types and a scaling fix for the Daedalus Assault Rifle.
+7→ - Weekly Update Notes - May 7, 2026May 7, 2026 · 2mo
A comprehensive gear tuning pass focusing on increasing the viability of hard-hitting weapons and enhancing Legendary Energy Shields, alongside specific nerfs to the Order Roulette pistol.
+33−4→ - Minor Update Notes - April 9, 2026Apr 9, 2026 · 3mo
Minor update increasing experience gains from high-tier enemies and introducing new weekly activities.
+2→ - Minor Update Notes - April 2, 2026Apr 2, 2026 · 3mo
Minor update focusing on a critical bug fix for C4SH's Vampiric Touch Card, map visibility for Nightmare Rift Bosses, and stability improvements.
+2→ - →Minor Update Notes - March 30, 2026Mar 30, 2026 · 3mo
A minor update focusing on fixing a critical bug related to SDU token loss during character progression.
- →Minor Update Notes - March 19, 2026Mar 19, 2026 · 4mo
Minor update introducing new Weekly Activities and announcing the upcoming Story Pack 1 level cap increase.
- Minor Update Notes - March 12, 2026Mar 12, 2026 · 4mo
A minor update introducing a limited-time loot event and a visual clarity improvement for Ordonite Canisters.
+2→
Recently Updated
6

Patch Notes 1.1.45
Patch 1.1.45 focuses on performance optimizations, critical quest and progression bug fixes, and improved resource availability in the Howling Marshes.

Hot fix #3
A small hotfix addressing various bugs related to saving, camera FOV, achievements, and co-op stability, alongside a new UI warning for loading saves.


Update 2.57.1.33
Update 2.57.1.33 introduces nuclear-capable aircraft to high-tier Ground Battles, improves guided munition targeting against ships, and addresses several aircraft and control bugs.

Store Update 1.38.0
Store Update 1.38.0 introduces new cosmetic colors for the Torpedo set and implements matchmaking algorithm adjustments to improve match quality.

[Announcement] July 22 PvP Balance Adjustment
July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

Hotfix 34.1 - July 18, 2026
Hotfix 34.1 addresses Nest capacity registration issues and a specific prop-related crash.
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