PatchDiff
gamesnewsabout
GrandChase
GrandChase
ActionCasualFree To Play
KOG · KOG
Jul 21, 2026 · 1d ago

[Announcement] July 22 PvP Balance Adjustment

AI summary2h

July 22 PvP Balance Adjustment focusing on stun reductions, gauge recharge increases, and converting Hyper Armor to Invincibility for several characters.

Buffs9

  • Elesis
    • Dash Attack Lv. 2:Dash Attack Lv 2 now chains better and pushes enemies further/higher.+150% %
    • Dash Attack Lv. 3:Dash Attack Lv 3 improved for better combo flow and crowd control.+150% %
  • AmyDouble Attack:Muse's Double Attack is now slightly longer and covers more vertical area.+0.091s s
  • JinRoll / Evade During Combo:Roll and Evade now provide full Invincibility instead of just Super Armor.Hyper ArmorInvincibility
  • SieghartDeclare Stance Evasion:Duelist's evasion now provides full Invincibility.Hyper ArmorInvincibility
  • RufusRoll:Roll now provides full Invincibility.Hyper ArmorInvincibility
  • Rin
    • Evade During Combo:Evade during combo now provides full Invincibility.Hyper ArmorInvincibility
    • Dodge Dash Attack 2:Dodge Dash Attack 2 now provides full Invincibility.Hyper ArmorInvincibility
  • AsinCrescent Sweep:Crescent Sweep now has a larger vertical hit area and better alignment.+13.95% %

Nerfs18

  • ElesisJump Attack:Jump attacks are now less disruptive and deal less damage.stunlight stun
  • Arme
    • Dash Attack:Battle Mage Dash Attack deals less damage but has significantly more knockback and height.-27.83% %
    • Dash Back Attack:Dash Back Attack changed from launch to stun with reduced damage and knockback.launchstun
  • Ryan
    • Tenacious Vitality Lv.1:Reduced overall duration and post-revive invincibility.-20s s
    • Tenacious Vitality Lv.2:Reduced overall duration and post-revive invincibility.-30s s
  • Ronan
    • Erudon’s Shield:Slower Rune Gauge regeneration for Aegis Knight.+15s s
    • Blocking:Aegis Knight's Blocking is now available less frequently.+4s s
    • Erudon’s Tyrfing:Slower Rune Gauge regeneration for Abyss Knight.+15s s
  • AmyDown Attack during Jump:Siren's Down Attack now grants Super Armor instead of full Invincibility.InvincibilitySuper Armor
  • JinBurning:Burning Gauge now takes longer to recharge.+1.1s s
  • SieghartRage:Passive Rage Gauge regeneration is now slower.+15s s
  • MariJump Attack:Gunslinger's Jump Attack bullets now cause light stun and deal less damage.stunlight stun
  • ZeroGrandark's Domination:Domination Gauge now requires more effort to fill.+35% %
  • LeyDash Attack:Massive damage reduction and slight knockback reduction for Dash Attack.-56.52% %
  • AsinCounter:Auto-activating counter is now available slightly less often.+1s s
  • LimeCounter Upon Hit:Counter upon hit is now available less frequently.+4s s
  • DecaneeTaint:Taint Gauge now takes longer to charge.+35% %
  • AiStandby: Setup:Slightly reduced knockback for Setup.-8.33% %

Other changes16

  • General
    • Prevents stacking Rune Set Effects when identical stat options are chosen.
    • Evasion Skills:Changes cooldown-free evasion and evasion attacks from Evasion to Hyper Armor.EvasionHyper Armor
  • Elesis
    • Combo Attack:Combo Attack now causes air-hit targets to enter a knocked down state.knocked down
    • Critical Attack:Critical Attack now forces air-hit targets to stand up.get back up
  • ArmeJump Attack:Warlock's Jump Attack now causes air-hit targets to be knocked down.knocked down
  • Ryan
    • Nature's Shield:Nature's Shield now grants Super Armor instead of its previous effect.Super Armor
    • Jump Dash Attack:Sentinel's Jump Dash Attack now launches enemies instead of knocking them down.knocked downlaunch up
  • RonanJump Attack:Dragon Knight's Jump Attack now forces air-hit targets to stand up.get back up
  • JinIron Fist / End of Days:Standardized cooldowns for Burning Mode special commands.10s s
  • ZeroSword Stance: Jump Slice:Jump Slice now knocks down enemies instead of stunning them.stunknockdown
  • LimeDash Attack Type.1:Higher launch height but lower damage and knockback.+61.53% %
  • EdelDash Attack:Dash Attack deals less damage but allows for a new combo chain into Flying Knee Kick.-25.53% %
  • VeigasAdvanced Dash Attack:Advanced Dash Attack now launches enemies higher but deals less damage.+38.88% %
  • Ai
    • Standby:Standby now launches enemies higher but deals less damage.+40.1% %
    • Standby: Install Cutter:Install Cutter deals significantly less damage and now launches enemies.-37.82% %
    • Standby: Dash Attack:Dash Attack deals less damage and now launches enemies.-27.06% %

subjects affected (19)

tap to see balance history

How did this patch land?
🔗
official notes
GrandChase · Jul 21, 2026

Related Deals

Gear, keys & collectibles for GrandChase

Affiliate links — we may earn a commission. Prices and availability are set by eBay sellers and may change.

Enjoying PatchDiff?
AI & server costs add up — a coffee helps keep it free for everyone. Thank you!

Patch history

see all 207

  1. [Announcement] 4th PvP Balance Adjustment PreviewJul 15, 2026 · 1w

    The 4th PvP Balance Adjustment focuses on refining combat flow, utility effects (Hyper Armor/Invincibility), and standardizing revive/invincibility skills across characters.

    +1015
  2. [Announcement] New Growth Guide PreviewJul 1, 2026 · 3w

    Preview of the upcoming 'Aernas Guide' growth system, replacing existing Growth Missions with a milestone-based progression system up to 1,000,000 Combat Power.

    +2
  3. [Announcement] July 1 PVP Damage Balance PreviewJun 30, 2026 · 3w

    PvP damage balance update focusing on command attack adjustments, fixing infinite combos, and refining risk-reward for grabs and dash attacks.

    +2412
  4. [Announcement] PVP Damage Balance PreviewJun 24, 2026 · 4w

    PVP damage balance adjustments across multiple characters to reduce reliance on high-damage attacks and encourage a wider variety of combat commands.

    +2518
  5. [Announcement] GrandChase Service Platform ExpansionJun 24, 2026 · 4w

    GrandChase is expanding its service to the STOVE platform starting July 15, 2026, while maintaining existing Steam services.

  6. [Announcement] June 18 Developer NotesJun 18, 2026 · 1mo

    Void Raids are transitioning to a weekly rotation system with consolidated currencies and updated crafting recipes to reduce the weekly grind.

    +22
  7. [Announcement] PVP Attack Hitbox/Range Update PreviewJun 1, 2026 · 1mo

    PVP update focusing on aligning attack hitboxes with visual effects and changing dash attacks from launching to knockdown effects to reduce repetitive gameplay patterns.

    +23
  8. [Announcement] Land of Judgment Improvements Update PreviewMay 13, 2026 · 2mo

    Land of Judgment is being reworked from a time-restricted event to a weekly account-wide activity with a new currency and dedicated shop.

    +5

Recently Updated

6

Similar Games

6