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GeneralPerformance · Bugfixes · System · Bugfix · Quality of Life · Network · UI · QoL · Accessibility
5 patcheslast touched 1w ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Jan 31, 2026Jul 15, 2026Jan 31, 2026 — Demo update #1 +0 / -0 (cum 0)Feb 3, 2026 — Demo update #2 +3 / -0 (cum +3)Feb 17, 2026 — Demo update #3 +0 / -0 (cum +3)Jun 11, 2026 — Hotfix 2 +1 / -0 (cum +4)Jul 15, 2026 — Update 1.0.10 +1 / -0 (cum +5)
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Patch history

  1. Jul 15, 2026·Update 1.0.10+1
    • 🛠QoLGPU Performance

      Implemented GPU-side performance improvements for smoother gameplay.

    • 🐛Bug fixSuburbs Spawning

      Fixed enemies spawning outside the fence and becoming stuck in the Suburbs area.

    • 🐛Bug fixHouse Generation

      Fixed a rare generation bug that caused missing walls and structural issues near stairways.

  2. Jun 11, 2026·Hotfix 2+1
    • 🐛Bug fixeyeglass text

      Fixed text errors related to eyeglasses.

      Text fix

    • 🐛Bug fixtask completion

      Fixed an issue where certain tasks could become impossible to complete.

      Fixed soft-locks

  3. Feb 17, 2026·Demo update #3
    • 🛠QoLnetwork interpolation

      Improved network interpolation for objects, making moving items with hands look smoother.

      quality

    • 🐛Bug fixBob

      Fixed an issue causing Bob to stop working.

      bugfix

    • 🐛Bug fixtornado exit

      Fixed the game bugging out if a player left while inside the tornado.

      bugfix

    • NewSpirit Catcherlobby interactionAdded

      Added ability to interact with the spirit catcher in the lobby to open the Steam invite menu.

      new

    • NewnetDebug argumentAdded

      Added 'netDebug' launch argument to provide more detailed connection logs.

      new

  4. Feb 3, 2026·Demo update #2+3
    • 🐛Bug fixcollision

      Fixed an issue where players could get stuck inside the RC car.

      bugfix

    • 🛠QoLlayout

      Fixed a UI layout issue within the Stockpile menu.

      quality

    • 🎯Behavioritem recoveryAdded

      Items that fall off the plateau are now teleported back up while in the lobby, preventing loss of items.

      behavior

    • 🐛Bug fixtutorial bounds

      Fixed a bug in the tutorial that allowed players to go out of bounds.

      bugfix

    • Newjournal hintAdded

      Added a helpful hint regarding the journal to the task list for better player guidance.

      quality

    • 🎯Behaviorplunger interaction

      The plunger is now flung out of the toilet to visually indicate that it cannot be flushed.

      visual

    • 🛠QoLresource display

      Updated the resource count UI in the Stockpile and Well to make it more obvious that these elements are clickable.

      quality

    • 🐛Bug fixitem spawning

      Fixed items spawning under the bed in the kids room, which previously caused them to become stuck.

      bugfix

  5. Jan 31, 2026·Demo update #1
    • 🐛Bug fixspectator mode

      Fixed an issue where players remained stuck in spectating mode after joining a lobby.

    • 🐛Bug fixtask system

      Fixed the task system breaking when a player leaves the game, ensuring game progression continues.

    • Newmouse Y axisAdded

      Added an accessibility option to invert the mouse Y axis for player preference.

    • Newragdoll cameraAdded

      Added a motion sickness accessibility option that prevents the camera from rotating during ragdoll mode.

    • Otherserver listUpcoming

      Public lobbies and a server list are planned for a future demo update.

General balance history — Burglin' Gnomes · PatchDiff