Demo update #2 focuses on various bug fixes, UI improvements in the Stockpile, and general gameplay polish.
▲Buffs4
- General
- Items that fall off the plateau are now teleported back up while in the lobby, preventing loss of items.→Added
- Added a helpful hint regarding the journal to the task list for better player guidance.→Added
- Updated the resource count UI in the Stockpile and Well to make it more obvious that these elements are clickable.
- BobCarry Items:Fixed an issue where Bob would not help carry items, restoring his intended utility.
✚Bug fixes4
- General
- Fixed an issue where players could get stuck inside the RC car.
- Fixed a bug in the tutorial that allowed players to go out of bounds.
- Fixed items spawning under the bed in the kids room, which previously caused them to become stuck.
- RedcapsAttack:Fixed an issue where Redcaps would occasionally teleport while attacking.
◆Other changes2
- General
- Fixed a UI layout issue within the Stockpile menu.
- The plunger is now flung out of the toilet to visually indicate that it cannot be flushed.
subjects affected (3)
tap to see balance history
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Patch history
- Update 1.0.10Jul 15, 2026 · 1w
Update 1.0.10 focuses on critical bug fixes for tasks, equipment handling, and world generation, alongside GPU performance improvements.
+7→ - Hotfix 3Jun 13, 2026 · 1mo
Hotfix 3 focuses on task bugfixes, early-game difficulty scaling, and quality-of-life improvements for CPR and item management.
+6−1→ - Hotfix 2Jun 11, 2026 · 1mo
Hotfix 2 focuses on reducing game difficulty, lowering upgrade costs, and improving island accessibility and stability.
+6→ - Demo update #3Feb 17, 2026 · 5mo
Demo update #3 focuses on stability, network smoothing, and fixing various physics and interaction bugs.
+1−1→ - Demo update #1Jan 31, 2026 · 5mo
Demo update #1 focuses on critical bug fixes regarding player movement, task stability, and the addition of accessibility options.
+1→
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