Demo update #3 focuses on stability, network smoothing, and fixing various physics and interaction bugs.
▲Buffs1
- PlayerHand Grip:Fixed a bug that caused player hands to lose their strength unexpectedly.
▼Nerfs1
- RedcapsFixed redcaps being able to stack inside each other, preventing the creation of 'super redcaps'.
✚Bug fixes10
- Player
- Fixed an issue where dead players without legs would bounce around randomly.
- Haunting:Haunting now correctly stops if the player respawns or leaves the game.
- RC Car
- Exit:Fixed players being teleported back to the RC car's entry point upon exiting.
- Driving:Fixed remote clients becoming stuck in place if the RC car was destroyed while they were driving it.
- Human
- Fixed the human getting stuck on top of the mushroom hut.
- Carry:Fixed player ragdolls teleporting around while being held by the human.
- Flush:Fixed the human attempting to flush players down a toilet that was already flooded.
- Spring ShoesFixed an issue where standing on the ground with spring shoes incorrectly caused the head to be removed.
- General
- Fixed an issue causing Bob to stop working.
- Fixed the game bugging out if a player left while inside the tornado.
◆Other changes3
- General
- Improved network interpolation for objects, making moving items with hands look smoother.
- Spirit Catcher:Added ability to interact with the spirit catcher in the lobby to open the Steam invite menu.→Added
- Added 'netDebug' launch argument to provide more detailed connection logs.→Added
subjects affected (6)
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Patch history
- Update 1.0.10Jul 15, 2026 · 1w
Update 1.0.10 focuses on critical bug fixes for tasks, equipment handling, and world generation, alongside GPU performance improvements.
+7→ - Hotfix 3Jun 13, 2026 · 1mo
Hotfix 3 focuses on task bugfixes, early-game difficulty scaling, and quality-of-life improvements for CPR and item management.
+6−1→ - Hotfix 2Jun 11, 2026 · 1mo
Hotfix 2 focuses on reducing game difficulty, lowering upgrade costs, and improving island accessibility and stability.
+6→ - Demo update #2Feb 3, 2026 · 5mo
Demo update #2 focuses on various bug fixes, UI improvements in the Stockpile, and general gameplay polish.
+4→ - Demo update #1Jan 31, 2026 · 5mo
Demo update #1 focuses on critical bug fixes regarding player movement, task stability, and the addition of accessibility options.
+1→
Recently Updated
6

Counter-Strike 2 Update
Cologne 2026 Major stickers are now available, alongside community map updates and critical security fixes.

Hell Maiden EA 1.0 - Hot Fix Patch 7 (v.0.2.37)
Hot Fix Patch 7 focuses on stability improvements, bug fixes for the Minos boss fight, and UI refinements for card selection.

Patch Notes - Version 0.9.57408
Version 0.9.57408 focuses on system stability, bug fixes for bosses and UI, and significant layout updates to the Swamp and Birchtrees levels.

July Hotfix - 2.0.2
Hotfix 2.0.2 focuses on improving loot drops in the Cyclopean Halls and fixing boss spawning and positioning bugs.

Patch Notes: Hotfix 4
Hotfix 4 focuses on extensive combat balancing for weapons, difficulty scaling for party sizes, and numerous bug fixes for quests, items, and UI.


Server Fix Now Live - Changelog
A server-side hotfix addressing a UI lock issue in the new tutorial.
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