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Burglin' Gnomes
Burglin' Gnomes
ActionAdventure
Fobri · Fobri·$9.99
Jun 11, 2026 · 1mo ago

Hotfix 2

AI summary1mo

Hotfix 2 focuses on reducing game difficulty, lowering upgrade costs, and improving island accessibility and stability.

Buffs6

  • Difficulty ScalingReduced the intensity of difficulty scaling, allowing the game to remain easier for a longer period.Reduced
  • RedcapsReduced the frequency at which Redcaps spawn.Reduced
  • Home UpgradesReduced the amount of Gnomium required for home upgrades, speeding up base progression.Reduced Gnomium
  • Island
    • Adjusted terrain to provide more spots for players to exit the water.
    • Made the sewage pipe more accessible and moved seagull nests away from it to clear the path.Improved
  • GeneralFixed an issue where certain tasks could become impossible to complete.

Bug fixes1

  • GeneralFixed text errors related to eyeglasses.

subjects affected (5)

tap to see balance history

How did this patch land?
🔗
official notes
Burglin' Gnomes · Jun 11, 2026

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Patch history

see all 6

  1. Update 1.0.10Jul 15, 2026 · 1w

    Update 1.0.10 focuses on critical bug fixes for tasks, equipment handling, and world generation, alongside GPU performance improvements.

    +7
  2. Hotfix 3Jun 13, 2026 · 1mo

    Hotfix 3 focuses on task bugfixes, early-game difficulty scaling, and quality-of-life improvements for CPR and item management.

    +61
  3. Demo update #3Feb 17, 2026 · 5mo

    Demo update #3 focuses on stability, network smoothing, and fixing various physics and interaction bugs.

    +11
  4. Demo update #2Feb 3, 2026 · 5mo

    Demo update #2 focuses on various bug fixes, UI improvements in the Stockpile, and general gameplay polish.

    +4
  5. Demo update #1Jan 31, 2026 · 5mo

    Demo update #1 focuses on critical bug fixes regarding player movement, task stability, and the addition of accessibility options.

    +1

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