A performance-focused update targeting rendering optimizations, stutter reduction, and critical crash fixes.
▲Buffs5
- RenderingLevel of Detail (LOD) is now independent of rendering resolution, providing more consistent performance at high resolutions.Resolution dependent→Independent
- Game Engine
- Optimized stutters occurring during building spawning, leveling up, and across various other systems.
- Fixed a crash related to mesh loading, which primarily affected users on low settings.Crash→Fixed
- Wind TurbineUpgrade:Fixed a crash that occurred after upgrading a wind turbine.Crash→Fixed
- TrafficFixed a crash occurring when a car collided with a still-hidden car towing a trailer.Crash→Fixed
subjects affected (4)
tap to see balance history
Patch history
Recently Updated
6

(v1.1.0) Big Ascension Patch, and Other Buffs and Fixes!
The Big Ascension Patch significantly buffs the Ascension system, introduces new T6 prestige upgrades, expands equipment tiers, and improves general game stability and QoL.

Update 0.195: Warehouse level layout improvements, enemy hit feedback and more
Update 0.195 focuses on level layout fixes for the Warehouse, improved enemy hit feedback, and general quality-of-life bug fixes.

Patch Notes v1.1.2
Patch v1.1.2 focuses on stability fixes, race mechanic refinements, and balance adjustments to Bobo traits and brawl physics.

Team Fortress 2 Update Released
A technical update focusing on map collision improvements, bug fixes for Spy disguises, and various cosmetic and quality-of-life adjustments.

Settings Update 1: FOV, Sensitivity, Motion Blur, and More
Update 1 focuses on quality-of-life improvements to the settings menu, adding FOV, motion blur, and camera bounce controls, alongside matchmaking and display fixes.

Subnautica 2 Early Access Hotfix 2
Hotfix 2 increases resource availability, adjusts Hammerhead AI to prevent base stalking, and fixes critical Tadpole-related bugs and game crashes.
Similar Games
6






