General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixMap Icons
Fixed an issue where map icons would incorrectly show as locked.
Bugfix
- ≈🐛Bug fixBrimir’s Blade
Fixed Brimir's Blade not appearing in the Wolf God's Crypt, which previously blocked quest progression.
Bugfix
- ≈🐛Bug fixHomestead Quests
Fixed homestead progression quests getting stuck when objectives were completed in a specific order.
Bugfix
- ≈🐛Bug fixRattan EnemiesInvincible→Vulnerable
Fixed a rare issue where Rattan enemies could become invincible.
Bugfix
- ≈🐛Bug fixMain Menu
Fixed the 'Continue' option only appearing for local saves, allowing WorldShare players to resume games.
Bugfix
- ≈🛠QoLWorldshare—→Added Warning
Added a warning that locally saved versions of a Worldshare cannot be converted back into a shared world.
QoL
- ≈✂️RemovedTrait UIVisible→Removed
Removed the mastery UI from traits that incorrectly displayed it.
QoL
- ≈🔊AudioBrooks MovementExtra SFX→Removed
Removed unnecessary sound effects from Brooks' movement.
Audio
- ≈🐛Bug fixskill points
Fixed a bug where recently gained skill points were lost after traveling.
bugfix
- ≈🐛Bug fixcharacter appearance
Fixed appearance changes reverting after traveling.
bugfix
- ▲🐛Bug fixSilver Greebles lootBroken→Working
Fixed an issue where Silver Greebles stopped dropping loot.
bugfix
- ≈🛠QoLAccessory Item Level toasts
Toasts now correctly show which specific accessory had its item level increased.
quality
- ≈🐛Bug fixFrostvaldr board buttonsArcadia→Frostvaldr
Fixed story act buttons on the Frostvaldr board accidentally opening Arcadia ones.
bugfix
- ≈🐛Bug fixBifrost gateways
Fixed incorrect loading screens appearing when traveling via Bifrost gateways.
bugfix
- ≈🐛Bug fixDustlanger bells
Fixed bells swinging wildly in the first encounter of Dustlanger.
neutral
- ≈🐛Bug fixstability
Fixed a crash that could occur during level transitions.
- ≈🐛Bug fixcloud save
Fixed a bug where autosave backups were incorrectly removed during Cloud Save synchronization.
- ≈🐛Bug fixstability
Implemented a potential fix for a crash occurring when the music system changes priorities.
- ▲✨Newreward—→Added
A small orange furball has provided a gift for the player.
- ≈🐛Bug fixexit dungeon confirmation UI
Fixed bugs associated with the UI confirmation when exiting a dungeon.
Fixed bugs with the exit dungeon confirmation UI
- ≈🎯BehaviorConfirm button gamepad behavior—→Restored
Restored the original gamepad behavior for the Confirm button to improve controller navigation.
Restored the previous Confirm button gamepad behavior
- ≈🎯BehaviorOdin Shell spawn points—→No building zone
Player start locations in Odin Shell moved to a no-building zone to prevent loading failures caused by furniture placement.
Moved Odin Shell player start locations to be within the “No building” zone
- ≈🐛Bug fixFailed Experiment encounters
Fixed a rare issue where chests or doors would fail to unlock during Failed Experiment encounters.
Fixed Failed Experiment encounters rarely causing a chest or door to not unlock
- ≈🐛Bug fixBoss encounters
Resolved several unintended issues occurring during boss encounters.
Fixes for some unintended encounter issues with bosses
- ≈🐛Bug fixSkill Tree reward claiming
Fixed a bug that prevented controller users from claiming rewards within the Skill Tree.
Fixed a bug that prevented claiming rewards in the Skill Tree when using a controller
- ≈🐛Bug fixWorld Eggs
Fixed an issue where unused or unstored purchased World Eggs could disappear.
- ≈🐛Bug fixWeapons
Fixed a large number of weapons that were not displaying or receiving powerups.
- ≈🐛Bug fixEnemy Spawning
Fixed enemies, specifically Greebles, occasionally spawning high in the sky and floating.
- ≈✨NewUI—→Added
Added initial display for skill charges, recharge times, and mana costs when charges are depleted.
- ≈🐛Bug fixscale
Fixed a visual bug where the Alchemy Pot station was scaled incorrectly.
Fixed incorrect scale on Alchemy Pot station
- ▲🛠QoLAltar of Joyful Destruction Puzzlesvisual hints—→Added
Added visual hints to Altar of Joyful Destruction Puzzles to help players solve them more easily.
Added visual hints to puzzles
- ▲🛠QoLArcadia Crystal Puzzlesvisual hints—→Added
Added visual hints to the first few Crystal Puzzles in Arcadia for better clarity.
Added visual hints to early puzzles
- ≈🎨VisualCleansing Pooldecoration—→Added
Added a small decorative duck to the Cleansing Pool.
Added a ducky
- ▲🛠QoLPickupsUI indicators—→Added
Added in-world UI indicators to heart and world star pickups, making them significantly easier to locate.
Added world UI indicators for hearts and stars
- ▲🛠QoLAutosavefrequencyFixed→Adjustable
Players can now customize how often the game autosaves via the Account Settings menu.
Autosave frequency now configurable in Account Settings
- ≈🐛Bug fixskill points
Implemented a more robust fix to prevent players from encountering negative skill points.
- ≈🐛Bug fixskydiving mode
Fixed an issue where players would not properly exit skydiving mode.
- ≈🛠QoLtutorial tips
Updated the 'Tutorial: Weapon Material Upgrades' tip to accurately reflect current drop rates.
- ≈✂️Removeddifficulty warning—→Removed
Temporarily removed the difficulty setting warning that was obstructing the options menu.
- ▲🐛Bug fixskill points
Fixed a bug causing negative skill points; affected players will have missing points restored.
bugfix
- ≈✨NewWeapon Materials—→Added
Added a new helpful tip regarding Weapon Materials to guide players.
quality
- ≈🐛Bug fixSave Systemclass progression
Fixed a bug where saves from before Update 5 could lose skill and cosmetic progression.
bugfix
- ▲✨NewSave Systemsave recovery—→Added
Added a fix to automatically restore missing world saves when the list appears empty.
bugfix
- ≈🛠QoLSkill TreeUI clarity
Performed a clarity pass on the outer Skill Tree screen.
quality
- ≈🛠QoLTrading Postsvisual feedback
Improved visual feedback on Trading Posts; new orders now generate upon returning to Odin Shell.
quality
- ≈🐛Bug fixQuestsinteraction prompts
Fixed interaction prompt issues in Frognir's Flame and sticky quest markers at Mournfrost Hall.
bugfix
- ≈🐛Bug fixDungeonsprop behavior
Fixed an issue where destructible props like barrels would unexpectedly catch fire.
bugfix
- ≈🛠QoLsave recovery
Improved automatic recovery for save files corrupted by power outages.
- ≈🐛Bug fixcharacter persistence
Addressed known issues where characters would go missing.
- ≈🐛Bug fixskill points
Fixed skill point miscalculations that occurred when switching worlds.
- ≈🐛Bug fixMyrkstormboss spawn
Fixed an issue where the boss in Myrkstorm would occasionally fail to appear.
- ≈🛠QoLLevel Up Prompttext—→Added skill point mention
The Level Up prompt now explicitly mentions that a skill point has been earned.
- ≈🐛Bug fixSkill Point Promptdisplay duration
Fixed an issue where the skill points prompt remained on screen for too long.
- ≈🐛Bug fixTutorialGrobb Fort encounter
Fixed a progression-blocking bug where the Grobb Fort encounter in the tutorial might not appear.
- ≈🐛Bug fixTrust experience
Fixed a rare issue where players could lose Trust experience or access to certain cosmetics.
Fixed loss of experience
- ▲🎯BehaviorDungeon Hazards
Lightning and poison hazards will no longer target players at the start or end of dungeons, providing safer entry and exit.
Safe zones at start/end
- ≈🐛Bug fixOvergrown Quarry
Fixed an issue where some barriers in the Overgrown Quarry dungeon would not disappear.
Barrier fix
- ≈🐛Bug fixvoiceover
Fixed an issue where the host would not hear the island intro voiceover.
bugfix
- ≈🐛Bug fixskill points
Fixed a bug where loading old saves could grant an excess of skill points.
bugfix
- ≈🐛Bug fixVault portaldestination
Fixed an issue where clients using the Vault portal were not sent to the correct dungeon.
bugfix
- ≈🐛Bug fixstability
Fixed a crash that occurred if a joining player died before fully connecting to the session.
bugfix
- ≈🛠QoLsave system
Improved save system to prevent corruption during power outages or crashes.
- ≈🐛Bug fixmain menu display
Fixed an issue where corrupt saves prevented characters from appearing in the main menu.
- ≈🛠QoLautosave location—→/Backup/Latest
The most recent autosave is now consistently stored in the /Backup/Latest folder.
- ≈🛠QoLlogging
Reduced unnecessary logging to prevent excessively large log files.
- ≈🛠QoLinventory filteringVisible→Hidden
Quest Curios are now hidden from the Storage:All tab to reduce clutter; they remain accessible in the Quest tab.
- ≈🐛Bug fixFrostfall Presents
Fixed an issue where Frostfall Presents containing Skills or Decorations were missing or showed as 'Out Of Stock' in the Equipment screen.
Fixed missing items/out of stock bug
- ≈🛠QoLFrostfall Presents—→Gift Tags
Frostfall Presents now include gift tags and appear in the player's mailbox.
Added gift tags to mail
- ≈🛠QoLHit Feedback—→Improved
Added or improved hit feedback on dozens of skills and attacks for better combat feel.
Improved feedback on skills/attacks
- ≈🎨VisualBlizzard/Incinerating Beamsvisuals—→Upgraded
Blizzard and Incinerating Beams now have upgraded visuals when the Mega Beam enchant is equipped.
Upgraded visuals with Mega Beam enchant
- ≈🛠QoLLoot Feedback—→Improved
Improved loot feedback on weapons/skills and added visual effects to weapons and lockboxes.
Improved loot feedback and VFX
- ≈✂️RemovedSelling Recommended labelPresent→Removed
Removed the 'Selling Recommended' label from items to avoid misleading players.
Removed misleading label
- ▲📊NumericElemental Drop Rate—→Increased
Elemental bosses now have a higher chance to drop weapons that match their own element.
Increased odds for matching element weapons
- ≈📊NumericDefeated Banner—→Modified
Increased the required strength for a boss to show a defeated banner and reduced the banner's display duration.
Increased strength req and reduced duration
- ≈🐛Bug fixcharacter visibility
Fixed issues where characters appeared invisible or greyed out in the Appearance menu.
bugfix
- ≈✨Newstorage warning—→Added
Added a startup warning for low storage space to prevent autosave corruption.
quality
- ≈🎯Behaviorsave restoration—→Automatic
Corrupted or empty saves now automatically restore the most recent autosave.
behavior
- ≈🐛Bug fixcross world progression
Fixed a timing issue where player levels appeared reset until the player traveled.
bugfix
- ≈🐛Bug fixBifrost Chest
Fixed the 'Retrieve Collected Loot' function on the Bifrost Chest which previously did nothing.
bugfix
- ≈🐛Bug fixClass Progression rewards
Fixed an issue where cosmetic rewards duplicated, bloating profiles and affecting Trust XP accumulation.
bugfix
- ≈🐛Bug fixWorld Experience
Fixed world experience accumulation in co-op to prevent world levels from outpacing player levels.
bugfix
- ▲🛠QoLFrame Rate
Implemented a potential fix for low capped frame rates specifically for AMD graphics cards.
quality
- ▲🔁ReworkCrafting XP—→World XP
Crafting XP now contributes to World XP, accelerating overall world progression.
mechanic
- ≈🛠QoLError Logging
Reduced the frequency of error logging to prevent excessively large log files.
quality
- ≈🐛Bug fixSettings Menu
Fixed controller scrolling issues in the Settings menu and corrected the 'Show Number Pops' setting.
bugfix
- ≈🛠QoLQuest Flow
Improved quest flow in Parched Temple, fixed issues in Frognir's Flame, and made a tree in Arcadia easier to spot.
Quest Fixes
- ▲🛠QoLUI
Added double-click shortcut for Purchase in Build menu and improved in-game menu styling.
QoL
- ▲🛠QoLUpgrade AltarsHidden→Visible
Upgrade Altars now display their current level and description in the upgrade menu.
QoL
- ≈🐛Bug fixWorld
Fixed a hole in Greenvor and flashing water artifacts on Arcadia.
Environment
- ▲🎯BehaviorBuilding
Stations now have taller grab boxes to be retrieved from under buildings.
QoL
- ≈🐛Bug fixBlin icons
Fixed mismatched Blin icons.
Fixed mismatched icons
- ≈🐛Bug fixSteam Online
Fixed an issue causing Firewall pop-ups the first time a player attempts to play online via Steam.
Fixed firewall pop-ups
- ≈🐛Bug fixstability
Fixed a crash that occurred when traveling between worlds.
- ≈🐛Bug fixaudio stability
Fixed a crash when switching between audio devices with different channel counts.
- ≈🐛Bug fixURL
Corrected the Supporter Pack URL on the Steam store page.
- ≈🐛Bug fixAppearance menu
Resolved an issue where characters in the Appearance menu were incorrectly greyed out, particularly after returning to the main menu.
Fixed greyed out characters
- ≈🐛Bug fixSupporter Pack
Resolved general issues related to the Supporter Pack.
Fixed pack issues
- ≈🐛Bug fixCPU performance
Improved game thread performance and general optimization.
Optimization
- ▲🔁Reworkjump behavior—→Faster/Higher
Majorly overhauled jumping to be faster and higher with more player control.
Added Tap vs Hold setting
- ▲📊NumericminingMultiple hits→One hit
Mineable rocks now only take one hit to break.
Streamlined gathering
- ≈🐛Bug fixTutorial
Fixed multiple issues in the tutorial including locked doors, Bifrost Gateway reliability, and a bug that caused the tutorial to restart.
Fixed various tutorial progression and teleport bugs
- ≈🛠QoLQuests
Improved wording for Blin Whistle and Purchase Menu quests, and added a quest marker to Harald's Tomb.
Improved quest wording and markers
- ≈🐛Bug fixArcadia
Fixed sunk puzzle elements and Lasso Shrines near Golden Galleon Shore and Owl Mountain.
Fixed world objects and puzzles
- ▲🎯BehaviorBuild Mode
Prevented other players from grabbing items while a player is previewing them in the Build Mode Purchase Menu.
Prevented item stealing during preview
- ≈🐛Bug fixStability
Fixed crashes related to Bean Statues and map travel, and resolved UI issues with the Appearance/Class screens.
Fixed crashes and UI bugs