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Cloudheim
Cloudheim
ActionAdventureRPG
Noodle Cat Games · Noodle Cat Games·-34%$19.79
Nov 18, 2025 · 6mo ago

Demo Update #9 - Combat Refinement

AI summary3h

Combat Refinement update focusing on 'Impulse' physics for weightier combat, new class skills, and significant QoL improvements to base building and exploration.

Images © Cloudheim via Steam

Buffs14

  • Impulse System
    • Pull:Lasso pulls are now more reliable, featuring slow-mo for long-range pulls to allow better combo setup.Improved
    • Launch:Jump pads now apply reduced gravity, and impulse combos begin the moment the enemy is lifted.Reduced
    • Smash:Enemies in slow-mo immediately exit the state when hit by a smash attack, increasing the impact feel.ActiveRemoved
  • BreakerFlameburst:Added Flameburst skill: releases a wave of fire that burns enemies and heals the user and nearby allies.Added
  • RunebladeMana Lash:Added Mana Lash skill: ranged strike with bonus damage based on mana burn; can trigger an explosion on overload.Added
  • AxeSpin Attack:The spin attack during the normal axe combo now deals 33% more damage.100%133% %
  • LassoLasso Point:Using a lasso point now refreshes jump stacks, improving aerial mobility.Refreshed
  • Fire Debuff
    • Fire debuff now stacks up to 10 times and applies faster, though with a shorter duration.510 stacks
    • Fire debuff now damages nearby enemies, increasing its effectiveness against groups.SingleNearby
  • Classes
    • The maximum level for all classes has been increased to 80.80 level
    • Skills now feature rarities, allowing for more powerful versions of abilities.FixedVariable
  • ShoppersShoppers may now want to purchase unrefined ore.Refined onlyUnrefined
  • General
    • Majorly overhauled jumping to be faster and higher with more player control.Faster/Higher
    • Mineable rocks now only take one hit to break.Multiple hitsOne hit

Nerfs2

  • LassoStarter Lasso:Starter Lasso now focuses on one target at a time and prioritizes unarmored enemies.MultiSingle
  • ShoppersShoppers are now pickier and will only buy their desired item type, leaving if it's unavailable.FlexibleStrict

Bug fixes1

  • GeneralImproved game thread performance and general optimization.

Other changes1

  • Impulse SystemPush:Enemies travel shorter distances but move faster when pushed, making kicks feel more immediate and impactful.Reduced

subjects affected (9)

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How did this patch land?
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official notes
Cloudheim · Nov 18, 2025
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Patch history

see all 29

  1. Cloudheim Update 38 Release Notes
    May 4, 2026 · 4w
    +2
  2. Cloudheim Update 37 Release Notes
    Apr 25, 2026 · 1mo
    +5
  3. Cloudheim Update 35 Release Notes
    Apr 23, 2026 · 1mo
    +3
  4. Cloudheim Update 32 Release Notes
    Apr 2, 2026 · 2mo
    +1
  5. Cloudheim Update 31 Release Notes
    Mar 26, 2026 · 2mo
  6. Cloudheim Update 30 Release Notes
    Mar 23, 2026 · 2mo
    +4
  7. Cloudheim Update 29 Release Notes
    Mar 21, 2026 · 2mo
    +2
  8. Cloudheim Update 28 Release Notes
    Mar 19, 2026 · 2mo
    +1

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