PatchDiff
gamesnewsabout

Building System

GeneralConstruction · Base Building · Server · Stability · Server Admin · Performance · Controller
7 patcheslast touched 3w ago▲ +5

Power trajectory

Up = buffed, down = nerfed
0+5Apr 6, 2017Jun 11, 2026Apr 6, 2017 — Update 24 - You can now explore the dark and mysterious Dregs in the Exiled Lands +1 / -0 (cum +1)Aug 16, 2017 — Update 29: The Frozen North now available! +2 / -1 (cum +2)Aug 17, 2017 — Hotfix (17.08.2017) +2 / -0 (cum +4)Mar 13, 2019 — PC Update (13.03.2019) Optimize those buildings and Contest! +1 / -0 (cum +5)Jun 30, 2021 — PC Patch 2.4.6.b (30.06.2021) +0 / -0 (cum +5)Jan 16, 2024 — Age of War Chapter 3 Hotfix 2 Patch Notes (2024.01.16) +0 / -0 (cum +5)Jun 11, 2026 — June Hotfix 1.2.1 +0 / -0 (cum +5)
Zoom into one ability:1 abilities tracked
Filter by change type:7 types in this subject

Patch history

  1. Jun 11, 2026·June Hotfix 1.2.1
    • 🐛Bug fixstability

      Fixed an issue where placeables on stonebrick ceilings, wedges, and Highland/Khitai roofs and foundations could lose stability and disappear.

      Fixed stability loss on specific pieces

    • 🐛Bug fixcollision

      Fixed a bug where players logging in while standing on a foundation could fall through the floor and become stuck.

      Fixed login clipping

    • ✂️Removedfloating ceilingsAvailableRemoved

      Removed a method for creating floating ceilings to ensure building consistency.

      Removed method for creating floating ceilings

    • NewBuildingValidationEnabledAdded

      Added a server setting to automatically destroy building pieces with no stability upon startup.

      New server setting

    • 🎯Behaviordw.DisableBuildingValidation01

      Building validation is now disabled by default to resolve stability issues introduced in update 2.4.6; server admins can manually re-enable it.

      Temporary fix for stability issues

    • 🛠QoLloading time

      Improved loading times and general optimizations for structural buildings to support larger constructions.

      Optimization

  2. Aug 17, 2017·Hotfix (17.08.2017)+2
    • 🛠QoLplacement easeImproved

      Buildings can now be placed more easily, particularly for players using controllers.

      quality

    • 🐛Bug fixupgrade logicBuggedFixed

      Fixed an issue where some foundations were not properly upgrading.

      bugfix

    • 🔁Reworklearning methodindividualtiers

      Building pieces are now learned in tiers rather than individually, simplifying the progression process.

      QoL

    • 📊Numericclaimed land radiuslargereduced

      The radius of claimed land has been reduced.

      Balance

    • 📊NumericT3 temple base sizelargeT2 size

      T3 Set temple base now matches T2 size to prevent space issues.

      Space fix

    • 🎯Behaviorstability

      Fixed an exploit allowing floating buildings; stability now propagates correctly across pillars.

      Exploit Fix

    • 🎯Behaviorfoundation upgradedestroys placeablespreserves placeables

      Upgrading foundations no longer destroys items placed on top of them.

      QoL