
A hotfix focusing on building stability, bug fixes for armor displays, and balancing for Jhebbal Sag and Purge Demolishers.
Images © Conan Exiles Enhanced via Steam
▲Buffs7
- Armor Display Stands
- Armor display stands now correctly show the dyed appearance of the armor.
- Fixed an issue where armor display stands would partially disappear upon loading.Partial invisibility→Visible
- Female armor display stands now correctly reflect gravity again.Broken→Fixed
- Thralls
- Thralls now consistently turn to face enemies before attacking, improving combat animations and logic.
- Thralls assigned to objects like bar stools now correctly return to their positions after combat.
- Commander Bak-NimlotCommander Bak-Nimlot is now always audible over other sounds for better clarity.Low→High
- CamelsCamels can now be placed in stables, improving mount management.No→Yes
▼Nerfs5
- Dead LegNow requires an improved workbench or better to be crafted, increasing the early-game cost.Basic→Improved Workbench
- The GlasserNow requires an improved workbench or better to be crafted, increasing the early-game cost.Basic→Improved Workbench
- Jhebbal SagJhebbal Sag is no longer invulnerable to projectile attacks, making him easier to fight from a distance.Invulnerable→Vulnerable
- Purge DemolishersPurge Demolishers have been toned down to reduce their overall impact on base defense.High→Toned down
- Commander Bak-NimlotVanquishing Commander Bak-Nimlot now provides less experience.High→Lower XP
◆Other changes2
- Building System
- Removed a method for creating floating ceilings to ensure building consistency.Available→Removed
- Added a server setting to automatically destroy building pieces with no stability upon startup.→Added
subjects affected (9)
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Patch history
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