Update 29 introduces the Frozen North expansion, featuring a new snowy region, temperature systems, new materials like star metal and black ice, and the avatar Ymir.
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▲Buffs9
- Ymir: Lord of Storm and WarBattle-axe:New avatar Ymir allows players to decimate villages and forts using a mighty battle-axe.→Added
- Building System
- Building pieces are now learned in tiers rather than individually, simplifying the progression process.individual→tiers
- T3 Set temple base now matches T2 size to prevent space issues.large→T2 size
- Equipment & Materials
- Added over 20 new dye colors for armor customization.→20+
- Raised shields now correctly prevent damage from NPCs.broken→working
- Combat & NPCsbow:Crosshair aim for the bow is no longer offset, improving accuracy.offset→centered
- General Systems
- Players now gain experience points from repairing items.no xp→gain xp
- Consumables now display their spoil times.hidden→visible
- Admins can now teleport to a location using CTRL-RMB on the map screen.→CTRL-RMB
▼Nerfs2
- Building SystemThe radius of claimed land has been reduced.large→reduced
- General SystemsPlayers can no longer prevent fall damage by logging out.no fall damage→fall damage
✚Bug fixes3
- Thralls
- Fixed issues with thrall placement and intersection with walls.intersecting→fixed
- Thralls are no longer invisible while assigned to a station.invisible→visible
- Fixed instances where thralls had missing armor or limbs.missing limbs→fixed
◆Other changes5
- Frozen North
- Introduced a new frosty biome featuring rain, snow, and a temperature system requiring specific clothing for survival.→Added
- Added new dungeons, including the Abandoned Keep.→Added
- Equipment & MaterialsIntroduced new weapon materials such as star metal and building resources like black ice.→Added
- Combat & NPCs
- ranged attack:Adjusted spider ranged attacks and respawn rates.
- Humanoid NPC difficulty levels have been adjusted.→adjusted
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Patch history
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