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Grenades

GeneralUtility · Mechanic · Tactical · Equipment · Audio
6 patcheslast touched 1w ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+4Sep 29, 2023May 14, 2026Sep 29, 2023 — Release Notes for 9/29/2023 +0 / -0 (cum 0)Dec 4, 2023 — Release Notes for 12/4/2023 +3 / -0 (cum +3)Feb 17, 2024 — Release Notes for 2/16/2024 +1 / -0 (cum +4)Apr 26, 2024 — Release Notes for 4/26/2024 +0 / -1 (cum +3)Aug 1, 2025 — Counter-Strike 2 Update +0 / -0 (cum +3)May 14, 2026 — Counter-Strike 2 Update +0 / -0 (cum +3)
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Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixThrowcancel behaviorpossiblefixed

      Fixed a bug where grenade throws could be cancelled at the end of the pin pull animation.

    • 🐛Bug fixinspect

      Fixed a bug that allowed players to inspect a grenade after priming it.

    • 🛠QoLMolotovaudio/particle timing

      Adjusted the timing of first-person audio and particle events for Molotovs.

    • 🐛Bug fixthrow animation

      Fixed a bug where grenade throw animations would get stuck when switching hands.

    • 🐛Bug fixweapon switching

      Fixed a bug where the same grenade type couldn't be thrown multiple times without switching to another weapon first.

    • 🐛Bug fixmaximum carry limit

      Fixed a bug that allowed players to pick up more grenades than the intended maximum limit.

    • 🐛Bug fixSmoke Grenadevisuals

      Fixed a visual bug where smoke grenades would appear lit as if a flashbang detonated inside them.

    • 🎯Behaviorthrow-strength50%

      Holding both attack buttons and releasing them closely now guarantees a 50% throw-strength, improving consistency for specific grenade lineups.

      Consistency

    • 🐛Bug fixthrow strength adjustment

      Fixed a bug where grenade throw strength adjustments were sometimes delayed, ensuring more consistent utility deployment.

      Fixed delay

    • 🐛Bug fixweapon switching

      Fixed an issue where switching to a grenade immediately after throwing would cancel the throw.

      Fixed throw cancellation

    • Newintermediate throwAdded

      Players can now achieve an intermediate strength grenade throw without delay by pressing primary and secondary attack simultaneously.

      New input method

    • 🐛Bug fixexplosion sound

      Grenades now correctly play explosion sounds when they detonate in mid-air.

      Fixed missing sounds for in-air explosions

    • Newlanding soundAdded

      Added separate audio cues to distinguish whether a grenade landed inside or outside the playable area.

      Added distinct sounds for out-of-bounds landings