General gameplay fixes focusing on grenade throw reliability, movement smoothness, and UI clarity.
▲Buffs4
- Grenades
- Fixed a bug where grenade throw strength adjustments were sometimes delayed, ensuring more consistent utility deployment.
- Fixed an issue where switching to a grenade immediately after throwing would cancel the throw.
- Players can now achieve an intermediate strength grenade throw without delay by pressing primary and secondary attack simultaneously.→Added
- MovementFixed several cases where players would stick while sliding against geometry, improving overall movement fluidity.
✚Bug fixes2
- Matchmaking
- Fixed a bug where Ace Round MVP was calculated incorrectly when teams had different player counts.
- Fixed shorthanded bonus logic that occasionally incorrectly accounted for players who had been kicked.
◆Other changes1
- UIPlayer pings are now displayed in the player's specific color, making it easier to identify who is pinging.→Player Color
subjects affected (4)
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