Hotfix 1.18.0.2 addresses stability issues, fixes bugs related to the Celestial government and Hegemony mechanics, and balances Chinese military units and government costs.
▲Buffs13
- Celestial Government
- Removed maintenance penalties for the Huangdi to prevent bankruptcy during revolts.Penalty→Removed
- Removed recruitment cost penalties for the Huangdi to improve financial stability.Penalty→Removed
- Removed army maintenance penalties for the Huangdi.Penalty→Removed
- Claim the Mandate of Heaven:Celestial vassals now receive merit and passed exams modifiers upon a new dynasty claiming the Mandate, reducing negative catalysts.→Added
- Tiefutu CavalryIncreased toughness of Tiefutu cavalry, making them more durable in combat.→Increased
- Zhanmadao InfantryReduced the cost to recruit Zhanmadao Infantry.→Reduced gold
- Grand MarshalReduced costs for the Grand Marshal to allow for armies that can exceed Kingdom-tier strength.→Reduced
- Meritocratic GovernmentIncreased the vassal limit bonus to match the Celestial government (from 100 to 20 modifier).100→20
- Hegemony Mechanics
- Seize Hegemonic Duchy war:Fixed missing effects so contested titles are actually handed over to the attacker upon victory.Missing→Added
- Tributary Missions:The Hegemon can now reject tributary missions to avoid unwanted vassals.Cannot reject→Can reject
- Grand Campaign war:Grand Campaign wars now grant contested titles directly to the Hegemon instead of creating tributaries.Tributaries→Direct Titles
- House HeadCommand Family to take Exams:Added a decision allowing House Heads to command unlanded family members to take local and capital exams independently.→Added
- BaronyFixed the maximum cap for regular buildings in a barony from 5 to 6.5→6
▼Nerfs2
- Tiefutu CavalryDecreased the attack power of Tiefutu cavalry.→Decreased
- Hegemony MechanicsBuy Claim:Fixed a bug where buying claims on hegemony tier titles cost no piety.0→Required piety
✚Bug fixes1
- Zhanmadao InfantryFixed an incorrect trigger that prevented the recruitment of Zhanmadao Infantry.Incorrect→Fixed
◆Other changes1
- Celestial GovernmentReduced excessive MAA cap modifiers as they are now managed through laws.Excessive→Reduced
subjects affected (8)
tap to see balance history
Patch history
- Update 1.19.0.6May 25, 2026 · 2w+1−1→
- Update 1.19.0.5May 7, 2026 · 1mo+5−2→
- →Update 1.19.0.4Apr 23, 2026 · 1mo
- 1.19 "Scribe" Open Beta - Update 1Apr 1, 2026 · 2mo+2−2→
- Update 1.18.1.1Nov 13, 2025 · 6mo+6→
- Update 1.18.0.1Oct 30, 2025 · 7mo+2→
- Update 1.17.0.1 & A Long Overdue ApologySep 10, 2025 · 9mo+13−1→
- Update 1.16.2.3Jun 3, 2025 · 12mo+2→
Recently Updated
6

Patch 1.0.15
Patch 1.0.15 focuses on multiplayer synchronization fixes, resource balancing for the Power Unit, and various environmental and visual bugfixes.

1.0.25 - Rebinding Fixes, puzzle updates + minor fixes
Patch 1.0.25 focuses on critical key-rebinding fixes, puzzle quality-of-life improvements, and a known crash investigation.

Patch news Build #501
Build #501 focuses on AI behavior fixes, crew accuracy improvements, and significant quality-of-life updates to the Mission Editor and mission browsing.

v0.100.054 - Hot fix 3 - fixed black screen freeze & force default settings
Hotfix addressing a critical loading screen freeze, fixing a Steam Cloud save system bug, and streamlining difficulty multipliers.

Hotfix - Version 0.25.1_11
Hotfix 0.25.1_11 focuses on stability improvements, furniture placement fixes, and a cost/speed buff for Pilums.

UNSTABLE: TerraTech Legion 1.0.6 Update 3
Update 1.0.6 Update 3 focuses on stability fixes, addressing crashes related to the Star Flail and build mode, and correcting block attachment and stat duplication bugs.
Similar Games
6






