Hotfix 1.18.0.2 addresses stability issues, fixes bugs related to the Celestial government and Hegemony mechanics, and balances Chinese military units and government costs.
▲Buffs13
- Celestial Government
- Removed maintenance penalties for the Huangdi to prevent bankruptcy during revolts.Penalty→Removed
- Removed recruitment cost penalties for the Huangdi to improve financial stability.Penalty→Removed
- Removed army maintenance penalties for the Huangdi.Penalty→Removed
- Claim the Mandate of Heaven:Celestial vassals now receive merit and passed exams modifiers upon a new dynasty claiming the Mandate, reducing negative catalysts.→Added
- Tiefutu CavalryIncreased toughness of Tiefutu cavalry, making them more durable in combat.→Increased
- Zhanmadao InfantryReduced the cost to recruit Zhanmadao Infantry.→Reduced gold
- Grand MarshalReduced costs for the Grand Marshal to allow for armies that can exceed Kingdom-tier strength.→Reduced
- Meritocratic GovernmentIncreased the vassal limit bonus to match the Celestial government (from 100 to 20 modifier).100→20
- Hegemony Mechanics
- Seize Hegemonic Duchy war:Fixed missing effects so contested titles are actually handed over to the attacker upon victory.Missing→Added
- Tributary Missions:The Hegemon can now reject tributary missions to avoid unwanted vassals.Cannot reject→Can reject
- Grand Campaign war:Grand Campaign wars now grant contested titles directly to the Hegemon instead of creating tributaries.Tributaries→Direct Titles
- House HeadCommand Family to take Exams:Added a decision allowing House Heads to command unlanded family members to take local and capital exams independently.→Added
- BaronyFixed the maximum cap for regular buildings in a barony from 5 to 6.5→6
▼Nerfs2
- Tiefutu CavalryDecreased the attack power of Tiefutu cavalry.→Decreased
- Hegemony MechanicsBuy Claim:Fixed a bug where buying claims on hegemony tier titles cost no piety.0→Required piety
✚Bug fixes1
- Zhanmadao InfantryFixed an incorrect trigger that prevented the recruitment of Zhanmadao Infantry.Incorrect→Fixed
◆Other changes1
- Celestial GovernmentReduced excessive MAA cap modifiers as they are now managed through laws.Excessive→Reduced
subjects affected (8)
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Patch history
- Update 1.19.0.6May 25, 2026 · 2mo
A small update focusing on bug fixes for scheme invitations and disaster lethality.
+1−1→ - Update 1.19.0.5May 7, 2026 · 2mo
A small bugfix update addressing story cycles, land purchase interactions, and AI behavior following the 1.19 'Scribe' update.
+5−2→ - →Update 1.19.0.4Apr 23, 2026 · 3mo
A small hotfix addressing multiplayer synchronization, trait event frequency, and various UI and localization bugs.
- 1.19 "Scribe" Open Beta - Update 1Apr 1, 2026 · 3mo
A quick beta update for the 1.19 'Scribe' update focusing on community-reported bug fixes, UI polish, and minor balance adjustments to East Asian mechanics.
+2−2→ - Update 1.18.1.1Nov 13, 2025 · 8mo
Hotfix 1.18.1.1 addresses several crashes, corrects historical starting innovations for Han and Liao, and adjusts specific Men-at-Arms and culture traditions.
+6→ - Update 1.18.0.1Oct 30, 2025 · 9mo
Update 1.18.0.1 focuses on stability fixes, genealogical corrections for East Asian dynasties, and balancing for bureaucratic government income and the Dynastic Cycle.
+2→ - Update 1.17.0.1 & A Long Overdue ApologySep 10, 2025 · 10mo
Update 1.17.0.1 focuses on fixing bugs and balancing the 'Coronations' DLC, specifically easing the requirements and costs of Oaths and special buildings.
+13−1→ - Update 1.16.2.3Jun 3, 2025 · 13mo
A small stability and bugfix update focusing on landless adventurers, nomadic rulers, and custom faith icons.
+2→
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