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GeneralSystem · UI · Performance · World · Balance · Stability · Bugfixes
3 patcheslast touched 58mo ago▲ +7

Power trajectory

Up = buffed, down = nerfed
0+7Mar 29, 2021Aug 17, 2021Mar 29, 2021 — Patch 1.2 — list of changes [Part 2/2] +1 / -0 (cum +1)Mar 29, 2021 — Patch 1.2 — list of changes [Part 1/2] +2 / -1 (cum +2)Aug 17, 2021 — Patch 1.3 - list of changes [Part 1/2] +5 / -0 (cum +7)
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Filter by change type:5 types in this subject

Patch history

    • NewDLCAdded

      Added free DLC including Johnny Silverhand's alternative appearance, new jackets, and the Archer Quartz 'Bandit' car.

      Added Johnny's alternative appearance and new clothing/vehicles.

    • 🛠QoLminimap zoom

      Improved the minimap's zoom level when driving to be more zoomed out.

      Easier navigation while driving.

    • 📊Numericsave slots1020 slots

      Increased autosave slots from 10 to 20 and quick saves from 3 to 10.

      More autosave capacity.

    • Newperk reallocationAdded

      Added a button to reallocate the distribution of Perk points on the skill tree.

      Allows players to fix build mistakes.

    • 🛠QoLperformance

      Implemented Dynamic Resolution Scaling improvements and memory optimizations to reduce crashes.

      Better stability on consoles and low-end PCs.

    • 🎯BehaviorNCPD spawn radiussmallincreased

      Increased the radius for NCPD spawns when the player commits a crime.

      behavior

    • 🎯BehaviorThe Rock perkvehicle knockdownlethalnon-lethal

      Unlocking 'The Rock' perk now prevents V from being killed when knocked down by vehicles.

      mechanic

    • 📊NumericTransmigration traitunlock level1620

      Requirement for Transmigration trait increased to Breach Protocol level 20.

      numeric

    • 📊NumericNPC Revolver Powerhighreduced

      Reduced the combat power of NPCs wielding revolvers.

      numeric

    • 🐛Bug fixQuest Progression

      Fixed numerous progression blockers across various quests including Search And Destroy, Down on the Street, and Where is My Mind?

      bugfix

    • 🎯BehaviorNPC Behavior

      Fixed issues where NPCs would not enter combat, fail to change attack modes, or clip through objects.

      behavior

    • 🐛Bug fixWorld Geometry

      Fixed multiple gaps in collision that allowed players to fall out of the map or reach unintended areas.

      bugfix

    • 🛠QoLVisuals

      Improved texture rendering from afar, interior/exterior lighting, and foliage destruction visuals.

      quality

General balance history — Cyberpunk 2077 · PatchDiff