Patch 1.2 focuses on extensive stability improvements, quest bug fixes, vehicle handling refinements, and specific combat balance adjustments for Gorilla Arms and cyberware.
▲Buffs12
- Gorilla ArmsDamage increased by 20%, making these melee implants significantly more powerful.→+20% %
- Vehicles
- Added a rocking/rotating feature to help free beached or stuck vehicles.→Added
- Improved steering consistency across various frame rates, especially on base consoles.
- Tuned driving models to reduce excessive body roll and oversteer.
- Cyberware
- Zetatech Sandevistan MK. 1:Corrected an issue where this specific Sandevistan did not slow time.broken→working
- Berserk:Fixed crosshair movement occurring without player input while Berserk is active.drifting→stable
- QuickhacksBreach Protocol:Fixed an issue where stacking cooldown reduction over 100% blocked quickhacks.blocking→fixed
- Economy & Crafting
- TABULA E-RASA:The perk point reset item is now cheaper to purchase.high→reduced eddies
- Iconic Items:Reduced the amount of high-quality components required to craft iconic gear.high→reduced
- Kiroshi optics recipes:Reduced the cost of Kiroshi optics fragment recipes.high→reduced eddies
- General
- The Rock perk:Unlocking 'The Rock' perk now prevents V from being killed when knocked down by vehicles.lethal→non-lethal
- Reduced the combat power of NPCs wielding revolvers.high→reduced
▼Nerfs4
- Gorilla Armsfinishers:Finishers can no longer be performed against civilians.all→no civilians
- CyberwareProjectile Launch System:Fixed a bug where the Projectile Launch System had no cooldown.0→Added
- QuickhacksSystem Reset:Cyberpsychos and minibosses are now immune to System Reset.works on bosses→immune
- GeneralTransmigration trait:Requirement for Transmigration trait increased to Breach Protocol level 20.16→20
✚Bug fixes1
- CyberwareKerenzikov:Fixed an issue where dodging immediately after the effect ended pushed V too far forward.excessive→normal
◆Other changes3
- VehiclesNew Steering Sensitivity slider added to Controls, particularly benefiting keyboard users.→Added
- QuickhacksShort Circuit:Damage over time from Short Circuit will no longer finish off already defeated enemies.kills defeated→no kill
- GeneralIncreased the radius for NCPD spawns when the player commits a crime.small→increased
subjects affected (6)
tap to see balance history
Patch history
- Update 2.1 Patch NotesDec 4, 2023 · 30mo+13−4→
- Patch 1.5 — list of changesFeb 15, 2022 · 52mo+10−4→
- Patch 1.3 - list of changes [Part 1/2]Aug 17, 2021 · 58mo+11−2→
- Patch 1.3 - list of changes [Part 2/2]Aug 17, 2021 · 58mo+5→
- Patch 1.2 — list of changes [Part 2/2]Mar 29, 2021 · 63mo+5→
- →Hotfix 1.11Jan 28, 2021 · 65mo
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