Patch 1.2 focuses heavily on cinematic polish, quest progression fixes, environment stability, and significant UI/UX improvements to crafting and inventory management.
▲Buffs5
- GeneralImproved texture rendering from afar, interior/exterior lighting, and foliage destruction visuals.
- UI
- Crafting:Added the ability to craft multiple items at once, significantly reducing menu tedium.→Added
- Inventory:Improved performance of the Inventory panel and added a toggle for comparing tooltips.
- Minimap:Epic and Legendary loot drops are now more visible on the minimap.→Improved
- HUD:The health bar is now correctly visible during car chases.Hidden→Visible
✚Bug fixes2
- General
- Fixed numerous progression blockers across various quests including Search And Destroy, Down on the Street, and Where is My Mind?
- Fixed multiple gaps in collision that allowed players to fall out of the map or reach unintended areas.
◆Other changes1
- GeneralFixed issues where NPCs would not enter combat, fail to change attack modes, or clip through objects.
subjects affected (2)
tap to see balance history
Patch history
- Update 2.1 Patch NotesDec 4, 2023 · 30mo+13−4→
- Patch 1.5 — list of changesFeb 15, 2022 · 52mo+10−4→
- Patch 1.3 - list of changes [Part 1/2]Aug 17, 2021 · 58mo+11−2→
- Patch 1.3 - list of changes [Part 2/2]Aug 17, 2021 · 58mo+5→
- Patch 1.2 — list of changes [Part 1/2]Mar 29, 2021 · 63mo+12−4→
- →Hotfix 1.11Jan 28, 2021 · 65mo
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