A hotfix addressing various stability issues, game-breaking bugs, and quality-of-life fixes across exploration, combat, and restaurant management.
▲Buffs1
- Sea ExplorationBombs/Traps:Fixed an issue where certain bombs and trap effects were not applying to specific bosses.
✚Bug fixes10
- General
- Fixed an issue where the game would not launch under certain conditions.
- Fixed occasional failure of control inputs to be recognized during diving.
- Fixed malfunctioning wired controllers and button inputs on Mac for several supported devices.
- Giant SquidFixed a game-breaking issue where the game could not proceed if Dave died at the same time as the Giant Squid.
- Sea Exploration
- Charms/Potions:Fixed abnormal damage spikes when specific charms and potion effects were active simultaneously.
- Fixed save errors occurring when choosing 'Give up and return' after defeating the Truck Hermit Crab without claiming rewards.
- Restaurant
- Research Tab:Fixed the 'N' mark persisting on the Research tab even when no dishes were left to research.
- Branch Menu:Fixed unresearched dishes appearing on the branch menu under certain conditions.
- Missions
- Pet Squid Selgio:Fixed flashlight size scaling issues based on screen resolution during the Selgio mission.
- Lost Baby Manatee:Fixed unintended restart locations after dying during the Baby Manatee mission.
subjects affected (5)
tap to see balance history
Patch history
- 2/19(Thu) HotfixFeb 19, 2026 · 3mo−1→
- →1/21(Wed) HotfixJan 21, 2026 · 4mo
- 1/20(Tue) HotfixJan 20, 2026 · 4mo−1→
- 11/17(Mon) HotfixNov 17, 2025 · 6mo+1→
- →10/01 (Wed) HotfixOct 1, 2025 · 8mo
- →[Windows only] 9/28 (Sun) HotfixSep 28, 2025 · 8mo
- →[macOS only] 9/27 (Sat) HotfixSep 27, 2025 · 8mo
- 9/26 (Fri) HotfixSep 26, 2025 · 8mo+1→
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