Missions
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixDolphin Missioninventory
Fixed mission objects remaining in inventory even if the dolphin mission was not pursued.
- ≈🐛Bug fixOctopus Returnsprogression
Fixed a progression block during the 'Octopus Returns' mission.
- ≈🐛Bug fixJohn Watson Battleboundary
Fixed an issue allowing players to move into unintended areas during the John Watson fight.
- ≈🐛Bug fixAncient Control Roomretry flow
Improved the progression flow when retrying the Ancient Control Room mission after death.
- ≈🐛Bug fixPet Squid Selgioflashlight size
Fixed flashlight size scaling issues based on screen resolution during the Selgio mission.
bugfix
- ≈🐛Bug fixLost Baby Manateerespawn point
Fixed unintended restart locations after dying during the Baby Manatee mission.
bugfix
- ≈🐛Bug fixPorbeagle Shark HuntEcowatcher count
Fixed an issue where Ecowatcher counts did not update correctly when hunting Porbeagle Sharks.
Fixed count update bug
- ≈🐛Bug fixThird control room switchicicle trigger
Fixed a bug where icicles would fail to fall in certain situations during the mission.
Fixed icicle drop bug
- ≈🐛Bug fixInfiltrate the Sea Blue baselighting
Corrected an issue where the screen appeared too dark while diving during this mission.
Fixed dark visuals
- ≈🐛Bug fixMirror/Return to Boat
Fixed an issue where 'Mirror' or 'Return to Boat' could not be used after completing the 'Cobra's Lost Crowbar' mission.
bugfix
- ▲🐛Bug fixOxygendepletion ratefast→normal
Fixed an issue where oxygen depleted faster than normal during the 'Ancient Stone Slab' mission.
bugfix
- ≈🐛Bug fixInfiltrate the Sea Blue basedetection
Fixed an issue where drones could not detect Dave, potentially breaking mission triggers.
bugfix
- ≈🐛Bug fixFind the Glacial Passage Exitpositioning
Fixed a progression block in Chapter 5 where Dave was incorrectly relocated during the Glacial Passage mission.
bugfix
- ≈🐛Bug fixJimbo's Gamestability
Fixed a game freeze that occurred when starting Jimbo's Game during specific dialogue scenes.
bugfix
- ≈🐛Bug fixGeneral Missionsstability
Fixed progression blocks occurring when dialogue appeared immediately before a game over.
bugfix
- ≈🐛Bug fixVIP Missionsstability
Fixed an issue where the game would stop responding after failing a VIP mission.
bugfix
- ≈🐛Bug fixMission InfoUI Icon
Fixed an issue where the wrong character face icon was displayed for certain mission information.
bugfix
- ≈🐛Bug fixtutorial completion
Fixed an issue where certain tutorials in the Sea People Village would not complete properly, which previously impacted game performance.
bugfix
- ≈🐛Bug fixLost Baby Manateepositioning
Fixed a bug in Chapter 5 where Dave would unintentionally relocate to a different area during the Lost Baby Manatee mission.
bugfix
- ≈🐛Bug fixbackground graphics
Fixed an issue where some newly added missions would cause graphical errors with the game background.
Fixed graphical errors occurring in newly added missions.
- ≈🐛Bug fixloading screen
Fixed an issue where completing some newly added missions would cause an infinite black loading screen.
Fixed infinite black screen upon mission completion.
- ≈🐛Bug fixcontrol
Fixed an issue where Dave could become uncontrollable while hiding behind rocks during the Manta Ray photography mission.
- ≈🐛Bug fixprogression
Fixed a progression blocker in the 'Lost Baby Manatee' mission where clearing the entrance too early prevented access to the next area.
- ≈🐛Bug fixCrab Trap missionsdialogue
Fixed mission-related dialogues being skipped when multiple missions progressed simultaneously.
bugfix
- ≈🐛Bug fixTrapped in the Glacial Caverestart trigger
Fixed an issue where exiting the water could prevent the mission from restarting.
bugfix
- ≈🐛Bug fixThe Disappearance of Selgioprogression
Fixed progression blocks and issues where Dave could pass through impassable locations.
bugfix
- ≈🐛Bug fixStealth missionprogression
Fixed a bug where the screen would go dark and game would not progress after the mission.
bugfix
- ≈🐛Bug fixprogression
Fixed a progression blocker in the 'Lure Selgio' mission in Chapter 6 that could prevent players from advancing.
bugfix
- ≈🐛Bug fixmap display
Fixed abnormal map display issues during the 'Trapped in the Glacial Cave' mission in Chapter 6.
bugfix
- ≈🐛Bug fixprogression
Fixed a progression blocker during Bancho's flashback sequence in Chapter 3.
- ≈🐛Bug fixmap display
Fixed abnormal map display during missions in the Glacial Area (Chapter 6).
- ≈🐛Bug fixgraphics
Fixed temporary graphic errors that occurred when failing specific missions in the Glacial Area (Chapter 6).
- ≈🐛Bug fixPet Squid SelgioFood Display
Fixed a bug in Chapter 3 where High-Quality food was not displayed under certain conditions for Pet Squid Selgio.
bugfix
- ≈🐛Bug fixprogression
Fixed a progression blocker occurring when the Giant Squid boss fight overlapped with the Tuna tutorial.
bugfix
- ≈🎯BehaviorInfiltrationdifficulty
Adjusted the difficulty for certain segments of the Infiltration mission for better balance.
behavior
- ≈🐛Bug fixManta Ray Photo Spotcompletion
Fixed an issue where players were forced to repeat the Manta Ray Photo Spot mission after completion.
bugfix
- ≈🐛Bug fixStone Slab Mini-gameprogression
Fixed the 'Decipher the weathered stone slab' mini-game failing to progress at certain screen resolutions.
bugfix
- ≈🐛Bug fixprogression
Fixed various issues where players could not progress during mini-games or after meeting specific mission conditions.
bugfix
- ≈🐛Bug fixarea access
Fixed a bug where returning to the boat and resuming a mission blocked access to the required area.
bugfix
- ≈🐛Bug fixinteraction
Fixed a progression blocker caused by Suwam blocking an object in a specific mission.
bugfix