A hotfix focusing on mission stability, boss fight bug fixes, and general quality-of-life improvements for controllers and UI.
▲Buffs2
- Lure Selgio MinigameImproved gameplay mechanics and difficulty to make the mission objective clearer and easier to play.
- GeneralWeapons/Bosses:Improved controller vibration for certain weapons and boss fights for better tactile feedback.
✚Bug fixes15
- Luscaattacks:Fixed an issue where the target of impact for some attacks were positioned in awkward places.
- YawieFixed an issue where the screen would intermittently go dark during battles.
- Missions
- Crab Trap missions:Fixed mission-related dialogues being skipped when multiple missions progressed simultaneously.
- Trapped in the Glacial Cave:Fixed an issue where exiting the water could prevent the mission from restarting.
- The Disappearance of Selgio:Fixed progression blocks and issues where Dave could pass through impassable locations.
- Stealth mission:Fixed a bug where the screen would go dark and game would not progress after the mission.
- Sushi Restaurant
- Cooking Battles:Fixed an issue where missions could not progress if they overlapped with Cooking Battles.
- Fixed abnormal UI text displays in certain languages.
- Sea People Village
- Seaweed Farm:Fixed an issue where the manatee and its cart were moving separately.
- Seed Inventory:Fixed incorrect level display for certain seeds in the inventory.
- Fixed mission objectives occasionally disappearing in the village.
- General
- Ocean Currents:Fixed abnormal sound effects emitted by ocean currents.
- Achievements:Fixed an issue where the 'Dev Killer' Steam achievement could not be earned.
- UI:Fixed controller interaction icons covering the UI when talking with Cobra.
- Guide App:Fixed the 'Early Access' guide appearing incorrectly in the Guide App.
subjects affected (7)
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Patch history
- 7/7 Patch NotesJul 7, 2026 · 3w
This update introduces a new achievement system and a new skill for Cobra for 'In the Jungle' owners, alongside various bug fixes and a weapon stat consolidation for the Blue Harpoon Gun.
+3→ - 7/3 HotfixJul 3, 2026 · 3w
A hotfix focusing on quality-of-life improvements for the 'In the Jungle' content pack, bug fixes for fish spawning, and Mac OS input corrections.
+3→ - 7/1 HotfixJun 30, 2026 · 4w
A hotfix focusing on bug fixes for the 'In the Jungle' Content Pack and general UI/input improvements.
+1→ - 6/30 HotfixJun 30, 2026 · 4w
A hotfix focusing on quality-of-life improvements and bug fixes for the 'In the Jungle' Content Pack, including a new auto-run feature and minigame refinements.
+6→ - 6/28 HotfixJun 28, 2026 · 1mo
A small hotfix focusing on quality-of-life improvements for the 'In the Jungle' content pack and a boss reward bug fix.
+1→ - 6/25 Bug Fix NoticeJun 25, 2026 · 1mo
A comprehensive bug fix and quality-of-life update focusing on Sea and Lake exploration, the 'In the Jungle' content pack, and general system stability.
+5→ - 6/22 HotfixJun 22, 2026 · 1mo
A hotfix focusing on bug fixes for the Jungle Content Pack, specifically addressing mission rewards and progression blockers.
+1→ - 6/21 HotfixJun 21, 2026 · 1mo
A hotfix addressing stability and progression bugs within the Jungle Content Pack.
+1→
Recently Updated
6

Hell Maiden EA 1.0 - Hot Fix Patch 7 (v.0.2.37)
Hot Fix Patch 7 focuses on stability improvements, bug fixes for the Minos boss fight, and UI refinements for card selection.

Patch Notes - Version 0.9.57408
Version 0.9.57408 focuses on system stability, bug fixes for bosses and UI, and significant layout updates to the Swamp and Birchtrees levels.

July Hotfix - 2.0.2
Hotfix 2.0.2 focuses on improving loot drops in the Cyclopean Halls and fixing boss spawning and positioning bugs.

Patch Notes: Hotfix 4
Hotfix 4 focuses on extensive combat balancing for weapons, difficulty scaling for party sizes, and numerous bug fixes for quests, items, and UI.


Server Fix Now Live - Changelog
A server-side hotfix addressing a UI lock issue in the new tutorial.

V1.4.0.1 - Update V1.4, Hotfix 1 - 28th July
Hotfix V1.4.0.1 addresses AI refueling bugs, server information gaps, and various UI and technical issues including FSR and VR stability.
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