The Nurse
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🐛Bug fixChain Blinkcharge
Fixed an issue where Chain Blink could fail to charge.
Fixed charge failure.
- ▼🐛Bug fixBlinkcollision
Fixed issues on Nostromo's map where the Nurse could blink on top of rocks or get stuck in the main structure.
Bugfix
- ▼🐛Bug fixBlinkcollisionpass through walls→blocked
Fixed an issue in Raccoon City Police Station where the Nurse could blink behind walls.
Fixed a map-specific blink exploit in Raccoon City Police Station.
- ≈🐛Bug fixBlinkcollision
Fixed several issues where The Nurse could blink onto pillars or through floors in Toba Landing and Nostromo Wreckage.
Fixed out-of-bounds blinks in Toba Landing and Nostromo.
- ▼🐛Bug fixstun vulnerabilityImmune→Vulnerable
Fixed an issue where The Nurse was not being affected by pallet stuns.
Fixed bug where pallets didn't stun.
- ▼🐛Bug fixBlinkcharges
Fixed an issue where The Nurse would gain an additional blink charge after charging a blink and picking up a downed Survivor with the Matchbox Add-on.
Fixed bug granting extra charges with Matchbox.
- ▲🎯BehaviorBlinkchaining—→Automatic
Holding the Blink input now correctly automatically starts the next Blink in a chain.
quality
- ≈🎯Behaviorcarrying speedAffected→Unchanged
Matchbox addon no longer incorrectly affects carrying speed.
bugfix
- ▲🐛Bug fixBlinklunge timing
Fixed an issue where the Nurse could not lunge after a blink if the attack input was pressed too early.
Fixed input timing
- ▲🐛Bug fixBlinkdistance
Fixed a delay on the second blink that caused it to cover less distance than intended.
Fixed blink delay
- ▼🐛Bug fixBlinkfatigue trigger
Nurse now correctly enters fatigue when a grab validation fails after blinking.
Corrected fatigue application
- ≈🐛Bug fixBlinkout of bounds
Fixed issues allowing the Nurse to blink out of bounds in Springwood and Backwater Swamp maps.
Map boundary fix