Bugfix patch focusing on The Dark Lord's mobility, Nemesis add-on balancing, and various map collision and audio fixes.
Images © Dead by Daylight via Steam
▲Buffs6
- The NemesisLicker Tongue:Licker Tongue add-on now hinders survivors for an additional second after contamination to align with intended design.3→4 s
- The Dark Lord
- Bat Form:Increased Bat Form movement speed, allowing for faster map traversal.6.0→6.5 m/s
- Teleport:Increased teleport speed to make the ability more responsive.10.0→12.0 m/s
- Shapeshift:Significantly reduced Shapeshift cooldown, allowing for more frequent transformations.5.0→2.5 s
- Traveler's Hat:Fixed an issue where the Traveler's Hat add-on was not functioning.
- Fire UpFixed an issue where Fire Up did not gain tokens when a bot completed a generator.
▼Nerfs1
- The Dark LordMagical Ticket:Reduced the effectiveness of the Magical Ticket add-on to balance the increased base teleport speed.25%→10% %
✚Bug fixes8
- The NemesisTentacle Strike:Fixed a bug where tentacle strikes applied the incorrect Hindered value to survivors.
- The Dark Lord
- Transformation:Fixed a bug that allowed the Dark Lord to attack while transforming.
- Pounce:Fixed collision issues associated with the Pounce attack.
- Flame Pillar:Fixed an issue where survivors could not hear the flame pillar charging sound.
- The Dredge
- Fixed missing idle sounds for The Dredge.
- Fixed an issue in the Family Residence where The Dredge would get stuck in a locker.
- The NurseBlink:Fixed several issues where The Nurse could blink onto pillars or through floors in Toba Landing and Nostromo Wreckage.
- General MapsFixed fog obstructing visibility in the Toba Landing basement.
◆Other changes1
- General MapsPerformed a global cleanup of collisions across all maps to improve movement consistency.
subjects affected (6)
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 2mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 2mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 5mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 5mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 7mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 9mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 9mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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