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Dead by Daylight
Dead by Daylight
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Behaviour Interactive Inc. · Behaviour Interactive Inc.·$19.99
Sep 11, 2024 · 22mo ago

8.2.2 | Bugfix Patch

AI summary2mo

Bugfix patch focusing on The Dark Lord's mobility, Nemesis add-on balancing, and various map collision and audio fixes.

Images © Dead by Daylight via Steam

Buffs6

  • The NemesisLicker Tongue:Licker Tongue add-on now hinders survivors for an additional second after contamination to align with intended design.34 s
  • The Dark Lord
    • Bat Form:Increased Bat Form movement speed, allowing for faster map traversal.6.06.5 m/s
    • Teleport:Increased teleport speed to make the ability more responsive.10.012.0 m/s
    • Shapeshift:Significantly reduced Shapeshift cooldown, allowing for more frequent transformations.5.02.5 s
    • Traveler's Hat:Fixed an issue where the Traveler's Hat add-on was not functioning.
  • Fire UpFixed an issue where Fire Up did not gain tokens when a bot completed a generator.

Nerfs1

  • The Dark LordMagical Ticket:Reduced the effectiveness of the Magical Ticket add-on to balance the increased base teleport speed.25%10% %

Bug fixes8

  • The NemesisTentacle Strike:Fixed a bug where tentacle strikes applied the incorrect Hindered value to survivors.
  • The Dark Lord
    • Transformation:Fixed a bug that allowed the Dark Lord to attack while transforming.
    • Pounce:Fixed collision issues associated with the Pounce attack.
    • Flame Pillar:Fixed an issue where survivors could not hear the flame pillar charging sound.
  • The Dredge
    • Fixed missing idle sounds for The Dredge.
    • Fixed an issue in the Family Residence where The Dredge would get stuck in a locker.
  • The NurseBlink:Fixed several issues where The Nurse could blink onto pillars or through floors in Toba Landing and Nostromo Wreckage.
  • General MapsFixed fog obstructing visibility in the Toba Landing basement.

Other changes1

  • General MapsPerformed a global cleanup of collisions across all maps to improve movement consistency.

subjects affected (6)

tap to see balance history

How did this patch land?
🔗
official notes
Dead by Daylight · Sep 11, 2024

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Patch history

see all 79

  1. 9.6.2 | Bugfix PatchMay 12, 2026 · 2mo

    A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.

    +42
  2. 9.6.1 | Bugfix PatchMay 5, 2026 · 2mo

    A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.

    +24
  3. 9.4.2 | Bugfix PatchFeb 10, 2026 · 5mo

    A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.

    +263
  4. 9.4.1 | Bugfix PatchFeb 3, 2026 · 5mo

    A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.

    +23
  5. 9.3.2 | Bugfix PatchDec 9, 2025 · 7mo

    Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.

    +81
  6. 9.2.3 | Bugfix PatchOct 21, 2025 · 9mo

    A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.

    +112
  7. 9.2.2 | Bugfix PatchOct 7, 2025 · 9mo

    A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.

    +28
  8. 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo

    Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.

    +45

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