Bugfix patch 8.3.2 focuses on balancing aura-reading perks, adjusting Skull Merchant's basekit, and resolving numerous event-related and character bugs.
Images © Dead by Daylight via Steam
▲Buffs8
- The Skull Merchant
- Radar:Movement speed while inspecting the Radar is reverted to 4.6 m/s.→4.6 m/s
- Drones:The Skull Merchant now sees scan lines from her Drones at all times.→Added
- Radar:The Skull Merchant now sees the aura of scan lines when inspecting her Radar within 32 meters of the Drones.→32 m
- DistortionDecreased the time required in chase to regain a token.30→15 s
- The Dark LordHellfire:Fixed an issue where the Sylph Feature and Ruby Circlet add-on combo incorrectly increased Hellfire cooldown.
- The BlightFixed an issue where the Blighted Serum add-on made the Blight's power unusable.
- The Good GuyHidey-Ho Mode:Fixed an issue where Hidey-Ho Mode would go on cooldown even if Slice & Dice was still being charged or used.
- GeneralBloodpoint values for several Haunted by Daylight scoring events have been increased.→Increased BP
▼Nerfs9
- Machine LearningThe duration of the effect once activated has been decreased.40/50/60→35/40/45 s
- PredatorThe duration of the aura reveal has been decreased.6→4 s
- Zanshin TacticsThe duration of the aura reveal has been significantly decreased.6/7/8→3/4/5 s
- Inner FocusNow only triggers from health state loss caused by the Killer, removing other triggers.→Killer only
- We're Gonna Live ForeverThe heal speed increase has been reverted to 100%.150%→100% %
- The Dark LordHellfire:Fixed an issue allowing Hellfire to be used through some walls when changing directions.
- The Good GuyScamper:Fixed an issue where Scamper could bypass the 90 degree camera lock.
- The KnightGuard:Fixed an issue allowing the Knight to kick generators while setting a path for a Guard.
- The NurseBlink:Fixed issues on Nostromo's map where the Nurse could blink on top of rocks or get stuck in the main structure.
✚Bug fixes2
- The Skull MerchantDrones:Fixed an issue where drone scan lines would sometimes spawn inconsistently upon deployment.
- The BlightLethal Rush:Fixed an issue where the Blight would sometimes play the fatigue animation after using Lethal Rush.
◆Other changes1
subjects affected (13)
tap to see balance history
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Patch history
- 9.6.2 | Bugfix PatchMay 12, 2026 · 3mo
A bugfix patch focusing on character ability interactions, audio corrections, and map collision fixes.
+4−2→ - 9.6.1 | Bugfix PatchMay 5, 2026 · 3mo
A bugfix patch featuring minor buffs to The Doctor and Ghost Face, adjustments to Doctor's add-ons, and balancing/fixes for the 2v8 mode.
+2−4→ - 9.4.2 | Bugfix PatchFeb 10, 2026 · 6mo
A comprehensive update for the 2v8 event featuring the new Killer 'The Good Guy', the 'Torchbearer' Survivor class, new maps, and significant balance changes to Killer classes and team mechanics.
+26−3→ - 9.4.1 | Bugfix PatchFeb 3, 2026 · 6mo
A bugfix patch focusing on character interactions, perk reliability, and audio-visual corrections, with a heavy emphasis on fixing issues related to 'The First' and the 'Turn Back the Clock' perk.
+2−3→ - 9.3.2 | Bugfix PatchDec 9, 2025 · 8mo
Bugfix patch focusing on The Skull Merchant's power adjustments, reverting Survivor perks Breakdown and Wicked, and extensive map pallet and collision fixes.
+8−1→ - 9.2.3 | Bugfix PatchOct 21, 2025 · 10mo
A bugfix patch primarily focused on significant buffs to The Shape's Evil Incarnate and Slaughtering Strike mechanics, alongside numerous stability and interaction fixes for the Haunted by Daylight event.
+11−2→ - 9.2.2 | Bugfix PatchOct 7, 2025 · 10mo
A bugfix patch primarily focused on balancing The Krasue and adjusting the Off The Record perk, alongside numerous stability and map fixes.
+2−8→ - 9.2.1 | Bugfix PatchSep 30, 2025 · 10mo
Bugfix patch focusing on The Krasue's balance and numerous stability, audio, and map fixes across multiple characters.
+4−5→
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