Build #60 focuses on world collision fixes, track smoothing, and restoring default Oculus performance settings.
▲Buffs4
- World
- Further reduced the number of trees and rocks on tracks to improve traversal.→Reduced
- The steep grade south of the Steel Mill has been reduced, making it easier to navigate.High→Reduced
- Fixed track bumps at Lake Helix for a smoother ride.Bumpy→Smooth
- OculusReverted the default Oculus adaptive resolution from 2 back to 1 to prevent unexpected performance drops for users.2→1
✚Bug fixes3
- World
- Bridges and tunnel walls are now solid objects, preventing players from passing through them and falling under the world.→Added
- Fixed a faulty tunnel entrance at Lake Helix that was causing collision issues.
- Fixed a tunnel sticking out of the terrain near Forest South that caused collision problems.
◆Other changes3
subjects affected (3)
tap to see balance history
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Patch history
- →Unity Security PatchOct 4, 2025 · 9mo
Security update to address a high-severity vulnerability (CVE-2025-59489) involving unsafe file loading and local file inclusion in the Unity Engine.
- →B99.7 - More Small Bug FixesAug 2, 2025 · 11mo
B99.7 is a minor update focusing on small bug fixes and stability while the team prepares for the major B100 update.
- B99.6 - Bug Fixes, Ladder-climbing & MoreJul 18, 2025 · 12mo
B99.6 introduces a new ladder-climbing mechanic for locomotives and buildings alongside various bug fixes.
+1→ - →B99.3 - Quick FixesDec 10, 2024 · 19mo
A critical hotfix addressing a saving bug related to item placement and general stability.
- Build #92 HotfixAug 24, 2021 · 59mo
Hotfix for Build #92 addressing stability issues with inventory, VR interactions, and vegetation rendering.
+2→ - →Hotfix for the rare case of players missing items/moneyOct 14, 2020 · 70mo
Hotfix addressing a rare save-game corruption bug where derailed cabooses caused players to lose items and money.
- →Known issues & tips on how to solve themMay 22, 2020 · 75mo
A guide detailing known issues, technical workarounds for crashes and VR input, and a clarification of the insurance mechanic.
- Overhauled Changelog - Build #80May 21, 2020 · 75mo
A massive overhaul focusing on train simulation physics, a new license-based career economy, expanded cargo types (Hazmat), and comprehensive VR/Non-VR control revamps.
+10−1→
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