A massive overhaul focusing on train simulation physics, a new license-based career economy, expanded cargo types (Hazmat), and comprehensive VR/Non-VR control revamps.
▲Buffs10
- Train Simulation
- Revamped derailment physics to allow higher safe speeds and introduced the ability to rerail vehicles.→Revamped
- Couplers:Completely reworked coupler physics for better visual and physical realism, including functional chain couplers.→Revamped
- Career & EconomyInsurance Copay:Added Insurance Copay as a way to clear all outstanding fees, though the cost increases as you acquire more licenses.→Added gold
- Jobs & CargoHazardous Materials:Added Hazmat jobs with 15 different cargo types, introducing new risks and gameplay loops.→15
- Diesel LocomotiveAdded a high-power Diesel locomotive available via license purchase, though it has high fuel consumption.→High
- VR Controls
- Item Handling:Improved VR item handling, allowing players to move and turn while holding items.→Added
- Added official support for Oculus Quest via Link.→Added
- Comms RadioReplaces the Junction Remote with a multi-functional radio that can rerail vehicles, spawn cars, and throw switches.Junction Remote→Multi-mode
- Performance
- Drastically optimized CPU load for parked cars, spawning trains, and derailed cars.→Optimized
- Improved rendering efficiency for world objects and train components.→Optimized
▼Nerfs1
- Career & EconomyFees:Introduced a fee system for damages and environmental impact, which must be cleared to progress in the career.→Added gold
◆Other changes5
- Train Simulation
- Brakes:Brake simulation now realistically distributes air, requiring more planning and discouraging 'slamming' the brakes.→Realistic
- Added a comprehensive damage system for cars and cargo, featuring liquid/gas leaks and chemical reactions.→Added
- Career & EconomyLicenses:Revamped licenses into a tier-based progression system that acts as a requirement for specific jobs.→Tier-based
- Jobs & CargoPayment:Revamped job payment calculations to better balance rewards based on risk and cargo value.→Revamped
- VR ControlsLocomotion:Smooth locomotion is now the default movement type for VR players.→Smooth
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Patch history
- →Unity Security PatchOct 4, 2025 · 9mo
Security update to address a high-severity vulnerability (CVE-2025-59489) involving unsafe file loading and local file inclusion in the Unity Engine.
- →B99.7 - More Small Bug FixesAug 2, 2025 · 11mo
B99.7 is a minor update focusing on small bug fixes and stability while the team prepares for the major B100 update.
- B99.6 - Bug Fixes, Ladder-climbing & MoreJul 18, 2025 · 12mo
B99.6 introduces a new ladder-climbing mechanic for locomotives and buildings alongside various bug fixes.
+1→ - →B99.3 - Quick FixesDec 10, 2024 · 19mo
A critical hotfix addressing a saving bug related to item placement and general stability.
- Build #92 HotfixAug 24, 2021 · 59mo
Hotfix for Build #92 addressing stability issues with inventory, VR interactions, and vegetation rendering.
+2→ - →Hotfix for the rare case of players missing items/moneyOct 14, 2020 · 70mo
Hotfix addressing a rare save-game corruption bug where derailed cabooses caused players to lose items and money.
- →Known issues & tips on how to solve themMay 22, 2020 · 75mo
A guide detailing known issues, technical workarounds for crashes and VR input, and a clarification of the insurance mechanic.
- Build #79 - Valve Index support, bug fixesJul 3, 2019 · 85mo
Added Valve Index controller support for SteamVR and fixed several VR interaction and physics bugs.
+3→
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