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Derail Valley
Derail Valley
AdventureIndieSimulation
Altfuture · Altfuture·-25%$29.99
May 21, 2020 · 75mo ago

Overhauled Changelog - Build #80

AI summary11h

A massive overhaul focusing on train simulation physics, a new license-based career economy, expanded cargo types (Hazmat), and comprehensive VR/Non-VR control revamps.

Buffs10

  • Train Simulation
    • Revamped derailment physics to allow higher safe speeds and introduced the ability to rerail vehicles.Revamped
    • Couplers:Completely reworked coupler physics for better visual and physical realism, including functional chain couplers.Revamped
  • Career & EconomyInsurance Copay:Added Insurance Copay as a way to clear all outstanding fees, though the cost increases as you acquire more licenses.Added gold
  • Jobs & CargoHazardous Materials:Added Hazmat jobs with 15 different cargo types, introducing new risks and gameplay loops.15
  • Diesel LocomotiveAdded a high-power Diesel locomotive available via license purchase, though it has high fuel consumption.High
  • VR Controls
    • Item Handling:Improved VR item handling, allowing players to move and turn while holding items.Added
    • Added official support for Oculus Quest via Link.Added
  • Comms RadioReplaces the Junction Remote with a multi-functional radio that can rerail vehicles, spawn cars, and throw switches.Junction RemoteMulti-mode
  • Performance
    • Drastically optimized CPU load for parked cars, spawning trains, and derailed cars.Optimized
    • Improved rendering efficiency for world objects and train components.Optimized

Nerfs1

  • Career & EconomyFees:Introduced a fee system for damages and environmental impact, which must be cleared to progress in the career.Added gold

Other changes5

  • Train Simulation
    • Brakes:Brake simulation now realistically distributes air, requiring more planning and discouraging 'slamming' the brakes.Realistic
    • Added a comprehensive damage system for cars and cargo, featuring liquid/gas leaks and chemical reactions.Added
  • Career & EconomyLicenses:Revamped licenses into a tier-based progression system that acts as a requirement for specific jobs.Tier-based
  • Jobs & CargoPayment:Revamped job payment calculations to better balance rewards based on risk and cargo value.Revamped
  • VR ControlsLocomotion:Smooth locomotion is now the default movement type for VR players.Smooth

subjects affected (7)

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How did this patch land?
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official notes
Derail Valley · May 21, 2020

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Patch history

see all 35

  1. Unity Security PatchOct 4, 2025 · 9mo

    Security update to address a high-severity vulnerability (CVE-2025-59489) involving unsafe file loading and local file inclusion in the Unity Engine.

  2. B99.7 - More Small Bug FixesAug 2, 2025 · 11mo

    B99.7 is a minor update focusing on small bug fixes and stability while the team prepares for the major B100 update.

  3. B99.6 - Bug Fixes, Ladder-climbing & MoreJul 18, 2025 · 12mo

    B99.6 introduces a new ladder-climbing mechanic for locomotives and buildings alongside various bug fixes.

    +1
  4. B99.3 - Quick FixesDec 10, 2024 · 19mo

    A critical hotfix addressing a saving bug related to item placement and general stability.

  5. Build #92 HotfixAug 24, 2021 · 59mo

    Hotfix for Build #92 addressing stability issues with inventory, VR interactions, and vegetation rendering.

    +2
  6. Hotfix for the rare case of players missing items/moneyOct 14, 2020 · 70mo

    Hotfix addressing a rare save-game corruption bug where derailed cabooses caused players to lose items and money.

  7. Known issues & tips on how to solve themMay 22, 2020 · 75mo

    A guide detailing known issues, technical workarounds for crashes and VR input, and a clarification of the insurance mechanic.

  8. Build #79 - Valve Index support, bug fixesJul 3, 2019 · 85mo

    Added Valve Index controller support for SteamVR and fixed several VR interaction and physics bugs.

    +3

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