A series of hotfixes (v4.0.1 to v4.0.8) focusing on bug fixes for card abilities, contract triggers, translation corrections, and UI improvements following the Uprising update.
Images © Dune: Imperium via Steam
▲Buffs9
- ImpressFixed a bug where Impress was unplayable if no cards were available to acquire.
- DetonationFixed an issue where using Detonation before the deploy button limited the number of troops that could be deployed in a turn.limited→unlimited
- Sardaukar ContractAgent recall:The contract now completes even if the player does not have an Agent to recall.requires agent→always completes
- PropagandaFixed an issue where Propaganda failed to double first place rewards for sandworms when influence gain was automatic.bugged→doubled
- Gurney HalleckAlways Smiling:Fixed a bug where the +1 Persuasion from Always Smiling was not re-granted after an undo action in the Reveal Phase.lost on undo→+1
- Staban TuekSmuggle Spice:Fixed various instances where the Smuggle Spice ability failed to activate.intermittent→consistent
- Bene Gesserit OperativeReveal:Fixed an issue where the Reveal ability failed to activate when Spies were placed during the Reveal turn.bugged→active
- GholaFixed an issue where Ghola would not double the troops gained from Stilgar, the Devoted.single→double
- Reverend Mother JessicaReverend Mother:Fixed an issue where the passive ability would not double troops gained from Desert Tactics.single→double
▼Nerfs2
- Blank SlateBlank Slate can no longer be played to Faction spaces without being Grafted.any faction→Grafted only
- Desert CallDesert Call can no longer summon sandworms in Shield Wall Conflicts while the Shield Wall is active.allowed→blocked
✚Bug fixes2
- Princess IrulanSignet Ring:Fixed an issue where players could not cancel out of the Signet Ring ability before acquiring a card.
- GeneralFixed the purchase button for the Uprising DLC on various devices.broken→fixed
◆Other changes2
- General
- Various translation fixes for Italian, German, Spanish, Korean, Ukrainian, and French.
- Adjusted Conflict icon sizes, added tutorial visual cues, and fixed 4:3 resolution store display.
subjects affected (13)
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Patch history
- →Dune: Imperium Patch Notes - 4.0.9Jun 26, 2026 · 1mo
Hotfix 4.0.9 addresses various UI warning prompts, synchronization issues, and a timer bug in Epic Mode.
- Dune: Imperium 3.3.6 Patch Notes [Update]Nov 12, 2025 · 9mo
Update 3.3.6 brings server-side multiplayer fixes to single-player, a Unity engine upgrade, and several bug fixes for factions and game mechanics.
+2→ - Dune: Imperium 3.3.6 Patch NotesNov 6, 2025 · 9mo
Patch 3.3.6 focuses on fixing several multiplayer bugs, specifically addressing illegal multiple deployments/plays and correcting stat interactions for specific units and characters.
+3→ - Dune: Imperium Digital 3.2.1 Patch NotesJun 25, 2025 · 13mo
Patch 3.2.1 focuses on stability and rule enforcement, specifically fixing AI freezes and ensuring mandatory ability triggers.
+1→ - Dune: Imperium Digital 3.2.0 Patch NotesJun 23, 2025 · 14mo
Patch 3.2.0 focuses on stability, AI intelligence improvements for the Immortality DLC, and various quality-of-life and visual fixes.
+5→ - Dune: Imperium Digital 3.1.2 Patch NotesJun 17, 2025 · 14mo
Patch 3.1.2 focuses on various bug fixes, including localization corrections, UI consistency, and logic fixes for specific cards and intrigue triggers.
+2→ - Dune: Imperium Digital 3.1.0 Patch NotesJun 16, 2025 · 14mo
Patch 3.1.0 focuses on critical bug fixes for card logic, AI behavior improvements, and various UI/UX polish for gamepad and TV users.
+1−3→ - Dune: Imperium Digital 3.0.2 Patch NotesJun 11, 2025 · 14mo
Patch 3.0.2 focuses on bug fixes and stability improvements following the Immortality expansion, specifically addressing card interactions and UI clarity.
+1−2→
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