PatchDiff
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GeneralSystem · UI · Engine · Mods · Challenges · Gamepad · Tutorial · Stability · Bugfix · iOS · AI · Bugfixes · Ranked · UX · Support · Feedback · Technical
15 patcheslast touched 6mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Nov 16, 2023Nov 12, 2025Nov 16, 2023 — Dune Imperium Patch Notes 1.01 +0 / -0 (cum 0)Nov 20, 2023 — Dune Imperium Patch Notes 1.0.2 +0 / -0 (cum 0)Nov 28, 2023 — Dune: Imperium Patch Notes 1.0.3 +1 / -0 (cum +1)Jan 5, 2024 — How To Send Feedback +0 / -0 (cum +1)Jan 17, 2024 — Dune Imperium: Digital 1.2.0 Release Notes +1 / -0 (cum +2)Feb 26, 2025 — Dune: Imperium Digital 2.2.0 Patch Notes +0 / -0 (cum +2)Mar 4, 2025 — Dune: Imperium Digital Patch 2.2.4 +0 / -0 (cum +2)Mar 5, 2025 — Dune: Imperium Digital Patch 2.2.6 +0 / -0 (cum +2)Mar 13, 2025 — Dune: Imperium Digital Patch 2.2.7 +0 / -0 (cum +2)Apr 22, 2025 — Dune: Imperium Digital Patch 2.2.10 +0 / -0 (cum +2)Jun 11, 2025 — Dune: Imperium Digital 3.0.2 Patch Notes +0 / -0 (cum +2)Jun 16, 2025 — Dune: Imperium Digital 3.1.0 Patch Notes +0 / -0 (cum +2)Jun 23, 2025 — Dune: Imperium Digital 3.2.0 Patch Notes +1 / -0 (cum +3)Nov 6, 2025 — Dune: Imperium 3.3.6 Patch Notes +0 / -0 (cum +3)Nov 12, 2025 — Dune: Imperium 3.3.6 Patch Notes [Update] +0 / -0 (cum +3)
Zoom into one ability:13 abilities tracked
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Patch history

    • 🐛Bug fixTech Traybutton/hotkey

      Fixed an issue where the Tech Tray button and hotkey were not functioning correctly.

    • 🐛Bug fixRules Mods

      Fixed a bug where certain rules mods were being incorrectly applied to Skirmish matches.

    • 🐛Bug fixrules mods

      Fixed an issue where certain rules mods were being incorrectly applied to Skirmish matches.

    • 🐛Bug fixSnooper Tokens

      Discarding is no longer mandatory when triggering two snooper tokens in the same turn.

      bugfix

    • 🛠QoLResearch Track

      Gamepad player pip now animates smoothly on the Research Track.

      quality

    • 🛠QoLResearch Icon

      Players can now undo resolving a Research icon before selecting a space on the track.

      quality

    • 🐛Bug fixOverpowering Dread ChallengeImmortality cardsRemoved

      Fixed a bug where the Overpowering Dread challenge incorrectly gave players Immortality intrigue cards.

      bugfix

    • 🐛Bug fixPrepare for the Storm ChallengeDuplicatesUnique

      Fixed an issue where multiple copies of the same card were offered in a single pick.

      bugfix

    • 🛠QoLGamepad UI

      Improved gamepad access to Leader Select screen buttons and fixed flickering on the Shipping Track selector.

      QoL

    • 🛠QoLAction Log

      The Action Log now correctly includes Techs and Tleilaxu card acquisitions when filtered.

      quality

    • 🐛Bug fixNuclear Mastery ChallengeCrashStable

      Fixed a crash occurring when trashing Lady Jessica and using influence for an alliance or fourth influence.

      bugfix

    • 🛠QoLUI Display

      Corrected several iOS display issues on the skirmish results screen.

      quality

    • 🎯BehaviorAI Turn Logic

      Known issue: In Vs AI games, resuming from a save may cause the player to resume before their end-of-turn phase.

      known issue

    • 🐛Bug fixPlay History

      Fixed visual and calculation errors within the Play History feature.

      Visual/Calc fix

    • 🛠QoLFoldable Phone UI

      Improved visibility and legibility for players using foldable phones.

      Sizing fix

    • 🛠QoLResolution SettingsHiddenVisible

      Display resolution settings are now visible on widescreen desktop displays.

      Widescreen fix

    • 🛠QoLAction Log IconsLimit 2020+

      Action log icons now correctly support resource counts exceeding 20.

      Resource count fix

    • 🐛Bug fixTech Negotiators LogIncorrectCorrect

      The action log now correctly indicates the number of Tech Negotiators gained when a player hits the supply limit.

      Supply limit fix

    • 🛠QoLTech Stack RefreshDelayedImmediate

      Tech stacks now refresh immediately for the local player when an opponent acquires one.

      Local player view fix

    • 🐛Bug fixResignation WarningIncorrect warningCorrect warning

      Resigning from a prior skirmish no longer incorrectly warns players about losing attempts for the current skirmish.

      Skirmish fix

    • 🐛Bug fixreconnect

      Fixed a crash/reconnect error occurring during long animation sequences on the final turn that would boot players to the menu.

      bugfix

    • 🛠QoLVP Gainanimation

      Victory Point animations now play fully and correctly obey user animation speed settings on the HUD.

      quality

    • 🎯Behaviordesync

      Known issue: Desync may occur when two users attempt to reconnect simultaneously.

      known issue

    • 🛠QoLcursor size

      Known issue: The cursor is too small on 4K displays.

      known issue

    • 🛠QoLranked timer

      Known issue: The ranked timer does not currently display hour intervals.

      known issue

    • 🐛Bug fixcursor visibilityHiddenVisible

      Fixed an issue where the cursor was missing for Mac players using 4K displays.

      Mac 4K

    • 🛠QoLInfluence Trackanimation speedFixedVariable

      Advancing on the Influence track now correctly respects the game's speed settings.

      Settings

    • 🐛Bug fixGame Historymatch entriesDoubleSingle

      Asynchronous matches now only show a single result in the Game History instead of two.

      Async

    • 🎯BehaviordesyncKnown Issue

      Identified a new issue where desync can occur when two users reconnect simultaneously.

      Reconnection

    • 🛠QoLcursor sizeToo Small

      Known issue where the cursor remains too small on 4K displays.

      4K Display

    • NewPlayer StatsAdded

      Added a statistics tracking system to monitor win rates with leaders, favorite alliances, and average conflicts won.

      New Feature

    • NewGame HistoryAdded

      Players can now view their last 20 games including placement, VP, rounds, spice, and chosen leader.

      New Feature

    • 🛠QoLAnimation SpeedDefault5 Options

      Expanded animation speed settings to include five options, ranging from slower-than-default up to 4x speed.

      QoL

    • 🎯BehaviorRanked SeasonScheduledPremature Rollover

      A bug caused the Ranked season to end prematurely; the new season will now run until April 1st.

      System Issue

    • NewPC ControlsAdded

      Added double-click functionality to play and acquire cards on PC.

      QoL

    • 🎯BehaviorTurn Timers

      Adjusted turn timer behavior and animations to ensure players can complete complex turns.

      Gameplay flow

    • 🛠QoLHUD

      Improved visibility of the Alliance token, pass icons, and troop deployment prompts.

      Clarity

    • NewOffline ModeOnline onlyOffline

      Players can now access and play Challenges while offline.

      Accessibility

    • 🛠QoLFeedback System

      Detailed instructions provided on how to send in-game feedback and logs via the Settings menu.

      Instructions provided for using the in-game feedback menu via Settings.

    • Newwindow resizingAdded

      Players can now freely resize the game window to support various aspect ratios, though this is disabled during active matches.

      Added support for uncommon display orientations and aspect ratios.

    • 🎯BehaviorImperium Rowdialog closure

      The Imperium Row purchase dialog now stays open longer, allowing players to see replacement cards before it closes.

      Added delay to automatic closure.

    • 🛠QoLLeader Selectionviewing

      Players can now continue to view other leaders after confirming their own selection during game setup.

      Improved selection flow.

    • 🐛Bug fixFedaykin Achievementincrement

      Fixed a bug where the Fedaykin Achievement was not incrementing properly.

      Fixed tracking.

    • 🐛Bug fixTroop Deploymentdeployment restriction

      Fixed a bug that allowed players to deploy troops from non-combat spaces in violation of Skirmish rule restrictions.

      Enforced Skirmish rules.

    • 🐛Bug fixMasterstrokeprompt trigger

      The Masterstroke prompt now correctly triggers when deploying 4 or more troops from multiple sources in a single turn.

      Fixed trigger logic.

    • 🎯BehaviorAIbehavior

      General improvements to AI decision-making and behavior.

      General AI improvements.

    • 🛠QoLTroop SupplytooltipAdded

      Added mouseover information to Troop Supply for better clarity on its effects.

      Added mouseover info to Troop Supply

    • 🐛Bug fixVP breakdown

      Corrected the Victory Point breakdown display to show accurate scoring information.

      Fixed a display bug where the VP breakdown showed inaccurate information

    • 🎨VisualAlliance tokenanimationFremenCorrect Alliance

      Stealing an Alliance token now correctly displays the specific alliance being taken instead of defaulting to Fremen.

      Fixed a display bug so that the animation for stealing an Alliance token shows the proper alliance

    • 🐛Bug fixSkirmish attempts

      Resuming a Skirmish match now correctly consumes an attempt, preventing potential exploit of infinite tries.

      Fixed a bug where resumed Skirmish matches didn’t consume an attempt

    • 🐛Bug fixcard visibility

      Resolved an issue where rapid gameplay caused cards to disappear from the UI.

      Fixed a bug where playing quickly could result in cards turning invisible

    • 🐛Bug fixcard purchase

      Fixed a race condition where rapid inputs could cause a card purchase to fail.

      Fixed a bug where playing quickly could result in cards not being purchased

    • 🐛Bug fixChallenge access

      Fixed an issue preventing access to Challenges for users not logged into their accounts.

      Fixed a bug where users couldn’t access Challenges without being logged in

    • 🐛Bug fixMac scaling

      Improved display scaling for various Mac hardware configurations.

      Fixed scaling issues on some Mac devices